Renamed class.

This commit is contained in:
NathanSweet 2014-04-25 18:50:32 +02:00
parent b20097d193
commit 6ac54d0bee

View File

@ -34,7 +34,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using Spine; using Spine;
public class SpineEditor { public class Menus {
[MenuItem("Assets/Create/Spine Atlas")] [MenuItem("Assets/Create/Spine Atlas")]
static public void CreateAtlas () { static public void CreateAtlas () {
CreateAsset<AtlasAsset>("New Atlas"); CreateAsset<AtlasAsset>("New Atlas");