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https://github.com/EsotericSoftware/spine-runtimes.git
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Add expression current-skin.
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0c189465c7
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@ -379,6 +379,12 @@
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"type": "string"
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}
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]
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},
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{
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"id": "current-skin",
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"expressionName": "CurrentSkin",
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"highlight": false,
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"returnType": "string"
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}
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]
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}
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@ -27,6 +27,10 @@ C3.Plugins.EsotericSoftware_SpineConstruct3.Exps =
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BoneRotation (this: SDKInstanceClass, boneName: string) {
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return this.getBoneRotation(boneName);
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},
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CurrentSkin (this: SDKInstanceClass) {
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return this.getCurrentSkin();
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}
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};
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@ -426,6 +426,15 @@ class SpineC3Instance extends globalThis.ISDKWorldInstanceBase {
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return boneRotation + (offsetAngle * 180 / Math.PI);
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}
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public getCurrentSkin (): string {
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if (!this.skeleton) return "";
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const skin = this.skeleton.skin;
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if (!skin) return "";
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return skin.name;
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}
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private _setSkin () {
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const { skeleton } = this;
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if (!skeleton) return;
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@ -456,6 +456,10 @@
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"desc": "Name of the bone"
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}
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}
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},
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"current-skin": {
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"description": "Get the current skin name. Returns comma-separated names if multiple skins are active.",
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"translated-name": "CurrentSkin"
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}
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}
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}
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@ -456,6 +456,10 @@
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"desc": "骨骼的名称"
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}
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}
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},
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"current-skin": {
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"description": "获取当前皮肤名称。如果有多个皮肤处于活动状态,返回逗号分隔的名称。",
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"translated-name": "CurrentSkin"
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}
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}
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}
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