DrawOrderTimeline now uses setup pose before first key when applying the first animations (track 0, not layered).

This matches behavior of non-instant timelines (rotate, translate, etc) and AttachmentTimeline (just changed, see 82d3dd80e174f4c70c9ab81766043c3d76abd560).
This commit is contained in:
NathanSweet 2018-01-10 22:03:12 +01:00
parent 3aa70af842
commit 6b97f44338

View File

@ -167,8 +167,8 @@ public class Animation {
* value is set. */ * value is set. */
setup, setup,
/** Transitions from the current value to the timeline value. Before the first key, transitions from the current value to /** Transitions from the current value to the timeline value. Before the first key, transitions from the current value to
* the setup value, except for timelines which perform instant transitions, such as {@link DrawOrderTimeline} or * the setup value. Timelines which perform instant transitions, such as {@link DrawOrderTimeline} or
* {@link AttachmentTimeline}. * {@link AttachmentTimeline}, use the setup value before the first key.
* <p> * <p>
* <code>first</code> is intended for the first animations applied, not for animations layered on top of those. */ * <code>first</code> is intended for the first animations applied, not for animations layered on top of those. */
first, first,
@ -1274,7 +1274,7 @@ public class Animation {
float[] frames = this.frames; float[] frames = this.frames;
if (time < frames[0]) { // Time is before first frame. if (time < frames[0]) { // Time is before first frame.
if (blend == setup) System.arraycopy(slots.items, 0, drawOrder.items, 0, slots.size); if (blend == setup || blend == first) System.arraycopy(slots.items, 0, drawOrder.items, 0, slots.size);
return; return;
} }