diff --git a/spine-as3/spine-as3/src/spine/Skeleton.as b/spine-as3/spine-as3/src/spine/Skeleton.as index 83770ac7c..04ff6b8f2 100644 --- a/spine-as3/spine-as3/src/spine/Skeleton.as +++ b/spine-as3/spine-as3/src/spine/Skeleton.as @@ -41,7 +41,7 @@ public class Skeleton { public var g:Number = 1; public var b:Number = 1; public var a:Number = 1; - public var time:Number; + public var time:Number = 0; public var flipX:Boolean; public var flipY:Boolean; public var x:Number = 0; diff --git a/spine-as3/spine-as3/src/spine/attachments/MeshAttachment.as b/spine-as3/spine-as3/src/spine/attachments/MeshAttachment.as index b22e9daf2..cd42a0c3b 100644 --- a/spine-as3/spine-as3/src/spine/attachments/MeshAttachment.as +++ b/spine-as3/spine-as3/src/spine/attachments/MeshAttachment.as @@ -96,9 +96,9 @@ public dynamic class MeshAttachment extends Attachment { if (slot.attachmentVertices.length == verticesCount) vertices = slot.attachmentVertices; for (var i:int = 0, ii:int = 0; i < verticesCount; i += 2, ii += 2) { var vx:Number = vertices[i]; - var vy:Number = vertices[ii]; - worldVertices[i] = vx * m00 + vy * m01 + x; - worldVertices[ii] = vx * m10 + vy * m11 + y; + var vy:Number = vertices[int(i + 1)]; + worldVertices[ii] = vx * m00 + vy * m01 + x; + worldVertices[int(ii + 1)] = vx * m10 + vy * m11 + y; } } } diff --git a/spine-starling/spine-starling-example/html-template/index.template.html b/spine-starling/spine-starling-example/html-template/index.template.html index 3b89e4ee5..b6e57525e 100644 --- a/spine-starling/spine-starling-example/html-template/index.template.html +++ b/spine-starling/spine-starling-example/html-template/index.template.html @@ -1,109 +1,109 @@ - -
-- To view this page ensure that Adobe Flash Player version - ${version_major}.${version_minor}.${version_revision} or greater is installed. -
- -+ To view this page ensure that Adobe Flash Player version + ${version_major}.${version_minor}.${version_revision} or greater is installed. +
+ +