[cocos2d-x] Fixed up scaling factor in BatchingExample

This commit is contained in:
badlogic 2017-02-23 13:21:51 +01:00
parent ba4abfa6d8
commit 6c581880b0

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@ -53,7 +53,7 @@ bool BatchingExample::init () {
// Load the skeleton data. // Load the skeleton data.
spSkeletonJson* json = spSkeletonJson_createWithLoader(_attachmentLoader); spSkeletonJson* json = spSkeletonJson_createWithLoader(_attachmentLoader);
json->scale = 0.1f; // Resizes skeleton data to 60% of the size it was in Spine. json->scale = 0.6f; // Resizes skeleton data to 60% of the size it was in Spine.
_skeletonData = spSkeletonJson_readSkeletonDataFile(json, "spineboy.json"); _skeletonData = spSkeletonJson_readSkeletonDataFile(json, "spineboy.json");
CCASSERT(_skeletonData, json->error ? json->error : "Error reading skeleton data file."); CCASSERT(_skeletonData, json->error ? json->error : "Error reading skeleton data file.");
spSkeletonJson_dispose(json); spSkeletonJson_dispose(json);