Fixed attachment keys on different tracks.

badlogic/spine-internal#49
This commit is contained in:
NathanSweet 2016-06-26 19:19:12 +02:00
parent 873e638b6e
commit 6cccbf61f3
8 changed files with 23 additions and 21 deletions

View File

@ -531,18 +531,16 @@ public class Animation {
public void apply (Skeleton skeleton, float lastTime, float time, Array<Event> events, float alpha) {
float[] frames = this.frames;
if (time < frames[0]) {
if (lastTime > time) apply(skeleton, lastTime, Integer.MAX_VALUE, null, 0);
return;
} else if (lastTime > time) //
lastTime = -1;
if (time < frames[0]) return; // Time is before first frame.
int frame = (time >= frames[frames.length - 1] ? frames.length : binarySearch(frames, time)) - 1;
if (frames[frame] < lastTime) return;
int frameIndex;
if (time >= frames[frames.length - 1]) // Time is after last frame.
frameIndex = frames.length - 1;
else
frameIndex = binarySearch(frames, time, 1) - 1;
String attachmentName = attachmentNames[frame];
skeleton.slots.get(slotIndex)
.setAttachment(attachmentName == null ? null : skeleton.getAttachment(slotIndex, attachmentName));
String attachmentName = attachmentNames[frameIndex];
skeleton.slots.get(slotIndex).attachmentName = attachmentName;
}
}

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@ -530,7 +530,7 @@ public class Skeleton {
for (int i = 0, n = drawOrder.size; i < n; i++) {
Slot slot = drawOrder.get(i);
float[] vertices = null;
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (attachment instanceof RegionAttachment)
vertices = ((RegionAttachment)attachment).updateWorldVertices(slot, false);
else if (attachment instanceof MeshAttachment) //

View File

@ -61,7 +61,7 @@ public class SkeletonBounds {
for (int i = 0; i < slotCount; i++) {
Slot slot = slots.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (attachment instanceof BoundingBoxAttachment) {
BoundingBoxAttachment boundingBox = (BoundingBoxAttachment)attachment;
boundingBoxes.add(boundingBox);

View File

@ -52,7 +52,7 @@ public class SkeletonMeshRenderer extends SkeletonRenderer<PolygonSpriteBatch> {
Array<Slot> drawOrder = skeleton.drawOrder;
for (int i = 0, n = drawOrder.size; i < n; i++) {
Slot slot = drawOrder.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
Texture texture = null;
if (attachment instanceof RegionAttachment) {
RegionAttachment region = (RegionAttachment)attachment;

View File

@ -48,7 +48,7 @@ public class SkeletonRenderer<T extends Batch> {
Array<Slot> drawOrder = skeleton.drawOrder;
for (int i = 0, n = drawOrder.size; i < n; i++) {
Slot slot = drawOrder.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (attachment instanceof RegionAttachment) {
RegionAttachment regionAttachment = (RegionAttachment)attachment;
float[] vertices = regionAttachment.updateWorldVertices(slot, premultipliedAlpha);

View File

@ -102,7 +102,7 @@ public class SkeletonRendererDebug {
Array<Slot> slots = skeleton.getSlots();
for (int i = 0, n = slots.size; i < n; i++) {
Slot slot = slots.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (attachment instanceof RegionAttachment) {
RegionAttachment regionAttachment = (RegionAttachment)attachment;
float[] vertices = regionAttachment.updateWorldVertices(slot, false);
@ -118,7 +118,7 @@ public class SkeletonRendererDebug {
Array<Slot> slots = skeleton.getSlots();
for (int i = 0, n = slots.size; i < n; i++) {
Slot slot = slots.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (!(attachment instanceof MeshAttachment)) continue;
MeshAttachment mesh = (MeshAttachment)attachment;
mesh.updateWorldVertices(slot, false);
@ -167,7 +167,7 @@ public class SkeletonRendererDebug {
Array<Slot> slots = skeleton.getSlots();
for (int i = 0, n = slots.size; i < n; i++) {
Slot slot = slots.get(i);
Attachment attachment = slot.attachment;
Attachment attachment = slot.getAttachment();
if (!(attachment instanceof PathAttachment)) continue;
PathAttachment path = (PathAttachment)attachment;
int nn = path.getWorldVerticesLength();

View File

@ -102,7 +102,7 @@ public class Skin {
for (Entry<Key, Attachment> entry : oldSkin.attachments.entries()) {
int slotIndex = entry.key.slotIndex;
Slot slot = skeleton.slots.get(slotIndex);
if (slot.attachment == entry.value) {
if (slot.getAttachment() == entry.value) {
Attachment attachment = getAttachment(slotIndex, entry.key.name);
if (attachment != null) slot.setAttachment(attachment);
}

View File

@ -31,18 +31,18 @@
package com.esotericsoftware.spine;
import com.esotericsoftware.spine.attachments.Attachment;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.FloatArray;
import com.esotericsoftware.spine.attachments.Attachment;
public class Slot {
final SlotData data;
final Bone bone;
final Color color;
Attachment attachment;
private Attachment attachment;
private float attachmentTime;
private FloatArray attachmentVertices = new FloatArray();
String attachmentName;
public Slot (SlotData data, Bone bone) {
if (data == null) throw new IllegalArgumentException("data cannot be null.");
@ -82,6 +82,10 @@ public class Slot {
/** @return May be null. */
public Attachment getAttachment () {
if (attachmentName != null) {
attachment = bone.skeleton.getAttachment(data.index, attachmentName);
attachmentName = null;
}
return attachment;
}