mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
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commit
6d021ac88a
@ -1,3 +1,8 @@
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# 4.1.1
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* Backport to 4.1 spine-runtimes branch.
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* Blend mode support.
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* Hot-reload support. The underlying `SkeletonDrawable` will be retained if the asset file names and type provided to the `SpineWidget` constructor has not changed.
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# 4.2.11
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* Update README.md with setup and development instructions.
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@ -4,7 +4,7 @@ publish_to: 'none'
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version: 1.0.0+1
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environment:
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sdk: ">=2.17.6 <3.0.0"
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sdk: '>=2.17.6 <4.0.0'
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flutter: ">=3.7.3"
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dependencies:
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6
spine-flutter/publish.sh
Executable file
6
spine-flutter/publish.sh
Executable file
@ -0,0 +1,6 @@
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#!/bin/sh
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set -e
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./setup.sh
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./compile-wasm.sh
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dart pub publish --dry-run
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dart pub publish
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@ -7,7 +7,7 @@ issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues
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documentation: https://esotericsoftware.com/spine-flutter
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environment:
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sdk: ">=2.17.6 <3.0.0"
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sdk: '>=2.17.6 <4.0.0'
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flutter: ">=3.7.6"
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dependencies:
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@ -634,6 +634,7 @@ namespace Spine.Unity.Editor {
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atlasAsset.atlasFile = atlasText;
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List<string> pageFiles = new List<string>();
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atlasAsset.Clear(); // force reload
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Atlas atlas = atlasAsset.GetAtlas(onlyMetaData: true);
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if (atlas != null) {
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foreach (AtlasPage page in atlas.Pages)
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