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[ue4] Changes to example map.
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spine-ue4/Content/MySpineModel/Textures/spineboy.uasset
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spine-ue4/Content/MySpineModel/Textures/spineboy.uasset
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spine-ue4/Content/MySpineModel/spineboy.uasset
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spine-ue4/Content/MySpineModel/spineboy.uasset
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@ -41,7 +41,7 @@ class SPINEPLUGIN_API USpineAtlasAsset: public UObject {
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public:
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spAtlas* GetAtlas (bool ForceReload = false);
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Spine)
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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TArray<UTexture2D*> atlasPages;
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FString GetRawData () const;
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