From 6d7217d44c998197db415a6e9a4a9fd2ba676c96 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Wed, 23 Nov 2016 16:52:17 +0100 Subject: [PATCH] [libgdx] Fixed AnimationStateTests. It now takes one extra frame for a track to be cleared when trackEnd is reached. --- .../src/com/esotericsoftware/spine/AnimationStateTests.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/AnimationStateTests.java b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/AnimationStateTests.java index e0bb84c58..b66dccb41 100644 --- a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/AnimationStateTests.java +++ b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/AnimationStateTests.java @@ -650,8 +650,8 @@ public class AnimationStateTests { expect(0, "end", 0.8f, 0.9f), // expect(0, "dispose", 0.8f, 0.9f), // - expect(-1, "end", 0.1f, 0.9f), // - expect(-1, "dispose", 0.1f, 0.9f) // + expect(-1, "end", 0.2f, 1), // + expect(-1, "dispose", 0.2f, 1) // ); state.addAnimation(0, "events1", false, 0); run(0.1f, 10, new TestListener() {