[ts] Improved player error messages.

This commit is contained in:
Nathan Sweet 2021-06-17 01:11:32 -04:00
parent 87886adcfe
commit 6d7f773bf1

View File

@ -858,7 +858,7 @@ module spine {
if (this.loaded) return; if (this.loaded) return;
if (this.assetManager.hasErrors()) { if (this.assetManager.hasErrors()) {
this.showError("Error: assets could not be loaded.<br><br>" + escapeHtml(JSON.stringify(this.assetManager.getErrors()))); this.showError("Error: Assets could not be loaded.<br><br>" + escapeHtml(JSON.stringify(this.assetManager.getErrors())));
return; return;
} }
@ -873,7 +873,7 @@ module spine {
try { try {
skeletonData = json.readSkeletonData(jsonText); skeletonData = json.readSkeletonData(jsonText);
} catch (e) { } catch (e) {
this.showError("Error: could not load skeleton .json.<br><br>" + e.toString()); this.showError("Error: Could not load skeleton JSON.<br><br>" + e.toString());
return; return;
} }
} else { } else {
@ -882,7 +882,7 @@ module spine {
try { try {
skeletonData = binary.readSkeletonData(binaryData); skeletonData = binary.readSkeletonData(binaryData);
} catch (e) { } catch (e) {
this.showError("Error: could not load skeleton .skel.<br><br>" + e.toString()); this.showError("Error: Could not load skeleton binary.<br><br>" + e.toString());
return; return;
} }
} }