diff --git a/CHANGELOG.md b/CHANGELOG.md index ec4f421ed..660dfd1b5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -86,6 +86,7 @@ ### Cocos2d-x * Updated to cocos2d-x 3.17.1 * Added mix-and-match example to demonstrate the new Skin API. +* Exmaple project requires Visual Studio 2019 on Windows ### SFML * Added mix-and-match example to demonstrate the new Skin API. diff --git a/spine-cocos2dx/README.md b/spine-cocos2dx/README.md index 42cd1de42..46c03653f 100644 --- a/spine-cocos2dx/README.md +++ b/spine-cocos2dx/README.md @@ -33,7 +33,7 @@ The setup for cocos2d-x differs from most other Spine Runtimes because the cocos The Spine cocos2d-x example works on Windows, Mac OS X, iOS and Android. ### Windows -1. Install [Visual Studio 2015 Community](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx) +1. Install [Visual Studio 2019 Community](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx) 2. Install CMake via the [Windows installer package](https://cmake.org/download/). 3. Download the Spine Runtimes repository using git (`git clone https://github.com/esotericsoftware/spine-runtimes`) or download it as a zip via the download button above. 4. Run CMake GUI from the start menu @@ -42,7 +42,7 @@ The Spine cocos2d-x example works on Windows, Mac OS X, iOS and Android. 7. Click `Configure`. Check `SPINE_COCOS2D_X` 8. Click `Configure` again. This will download the cocos2d-x dependency and wire it up with the example source code in `spine-runtimes/spine-cocos2dx/example`. The download is 400mb, so get yourself a cup of tea. 7. Open the file `spine-cocos2dx\example\cocos2d\cocos\2d\cocos2dx.props` and remove the `libSpine.lib` entry from the `` tag. -8. Open the `spine-runtimes/spine-cocos2dx/example/proj.win32/spine-cocos2d-x.sln` file in Visual Studio 2015. Visual Studio may ask you to install the Windows XP/7 SDK, which you should install. +8. Open the `spine-runtimes/spine-cocos2dx/example/proj.win32/spine-cocos2d-x.sln` file in Visual Studio 2019. Visual Studio may ask you to install the Windows XP/7 SDK, which you should install. 9. Expand `References` of the libcocos2d sub project, and remove the entry for `libSpine`, which should be marked with an error. 9. Right click the `spine-cocos2d-x` project in the solution explorer and select `Set as Startup Project` from the context menu 10. Click `Local Windows Debugger` to run the example