diff --git a/spine-sfml/cpp/CMakeLists.txt b/spine-sfml/cpp/CMakeLists.txt index a56e2d912..cc1c0c355 100644 --- a/spine-sfml/cpp/CMakeLists.txt +++ b/spine-sfml/cpp/CMakeLists.txt @@ -62,7 +62,11 @@ install(FILES ${INCLUDES} DESTINATION dist/include) # Define spine-sfml example executable add_executable(spine-sfml-cpp-example example/main.cpp) -add_executable(spine-sfml-cpp-test example/test.cpp) +target_link_libraries(spine-sfml-cpp-example spine-cpp spine-sfml-cpp) + +# Define spine-sfml testbed executable +add_executable(spine-sfml-cpp-testbed example/testbed.cpp) +target_link_libraries(spine-sfml-cpp-testbed spine-cpp spine-sfml-cpp) # Link in SFML libraries and OS dependencies like OpenGL if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") @@ -71,10 +75,10 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") find_library(SFML_WINDOW sfml-window PATHS ${SFML_DIR}/Frameworks) find_library(SFML_GRAPHICS sfml-graphics PATHS ${SFML_DIR}/Frameworks) target_link_libraries(spine-sfml-cpp-example ${SFML} ${SFML_SYSTEM} ${SFML_WINDOW} ${SFML_GRAPHICS}) - target_link_libraries(spine-sfml-cpp-test ${SFML} ${SFML_SYSTEM} ${SFML_WINDOW} ${SFML_GRAPHICS}) + target_link_libraries(spine-sfml-cpp-testbed ${SFML} ${SFML_SYSTEM} ${SFML_WINDOW} ${SFML_GRAPHICS}) elseif (${CMAKE_SYSTEM_NAME} MATCHES "Linux") target_link_libraries(spine-sfml-cpp-example sfml-graphics sfml-window sfml-system) - target_link_libraries(spine-sfml-cpp-test sfml-graphics sfml-window sfml-system) + target_link_libraries(spine-sfml-cpp-testbed sfml-graphics sfml-window sfml-system) else() set(SFML_LIBS ${SFML_DIR}/lib) target_link_libraries(spine-sfml-cpp-example ${SFML_LIBS}/sfml-main-d.lib) @@ -86,28 +90,23 @@ else() target_link_libraries(spine-sfml-cpp-example opengl32) target_link_libraries(spine-sfml-cpp-example gdi32) target_link_libraries(spine-sfml-cpp-example winmm) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/sfml-main-d.lib) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/sfml-graphics-s-d.lib) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/sfml-window-s-d.lib) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/sfml-system-s-d.lib) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/freetype.lib) - target_link_libraries(spine-sfml-cpp-test ${SFML_LIBS}/jpeg.lib) - target_link_libraries(spine-sfml-cpp-test opengl32) - target_link_libraries(spine-sfml-cpp-test gdi32) - target_link_libraries(spine-sfml-cpp-test winmm) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/sfml-main-d.lib) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/sfml-graphics-s-d.lib) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/sfml-window-s-d.lib) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/sfml-system-s-d.lib) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/freetype.lib) + target_link_libraries(spine-sfml-cpp-testbed ${SFML_LIBS}/jpeg.lib) + target_link_libraries(spine-sfml-cpp-testbed opengl32) + target_link_libraries(spine-sfml-cpp-testbed gdi32) + target_link_libraries(spine-sfml-cpp-testbed winmm) add_definitions(-DSFML_STATIC) endif() # copy data to build directory -add_custom_command(TARGET spine-sfml-cpp-example PRE_BUILD - COMMAND ${CMAKE_COMMAND} -E copy_directory - ${CMAKE_CURRENT_LIST_DIR}/data $/data) -add_custom_command(TARGET spine-sfml-cpp-test PRE_BUILD +add_custom_command(TARGET spine-sfml-cpp-example COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_LIST_DIR}/data $/data) -target_link_libraries(spine-sfml-cpp-example spine-cpp) -target_link_libraries(spine-sfml-cpp-example spine-sfml-cpp) - -target_link_libraries(spine-sfml-cpp-test spine-cpp) -target_link_libraries(spine-sfml-cpp-test spine-sfml-cpp) +add_custom_command(TARGET spine-sfml-cpp-testbed + COMMAND ${CMAKE_COMMAND} -E copy_directory + ${CMAKE_CURRENT_LIST_DIR}/data $/data) diff --git a/spine-sfml/cpp/example/testbed.cpp b/spine-sfml/cpp/example/testbed.cpp new file mode 100644 index 000000000..e3faf832a --- /dev/null +++ b/spine-sfml/cpp/example/testbed.cpp @@ -0,0 +1,75 @@ +/****************************************************************************** + * Spine Runtimes License Agreement + * Last updated January 1, 2020. Replaces all prior versions. + * + * Copyright (c) 2013-2020, Esoteric Software LLC + * + * Integration of the Spine Runtimes into software or otherwise creating + * derivative works of the Spine Runtimes is permitted under the terms and + * conditions of Section 2 of the Spine Editor License Agreement: + * http://esotericsoftware.com/spine-editor-license + * + * Otherwise, it is permitted to integrate the Spine Runtimes into software + * or otherwise create derivative works of the Spine Runtimes (collectively, + * "Products"), provided that each user of the Products must obtain their own + * Spine Editor license and redistribution of the Products in any form must + * include this license and copyright notice. + * + * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, + * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *****************************************************************************/ + +#include +#include +#include + +using namespace spine; + +int main(void) { + String atlasFile("data/spineboy-pma.atlas"); + String skeletonFile("data/spineboy-pro.skel"); + float scale = 0.6f; + SFMLTextureLoader textureLoader; + Atlas *atlas = new Atlas(atlasFile, &textureLoader); + SkeletonData *skeletonData = nullptr; + if (strncmp(skeletonFile.buffer(), ".skel", skeletonFile.length()) > 0) { + SkeletonBinary binary(atlas); + binary.setScale(scale); + skeletonData = binary.readSkeletonDataFile(skeletonFile); + } else { + SkeletonJson json(atlas); + json.setScale(scale); + skeletonData = json.readSkeletonDataFile(skeletonFile); + } + + AnimationStateData stateData(skeletonData); + SkeletonDrawable drawable(skeletonData, &stateData); + drawable.skeleton->setPosition(320, 590); + drawable.state->setAnimation(0, "walk", true); + + sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - testbed"); + window.setFramerateLimit(60); + sf::Event event; + sf::Clock deltaClock; + while (window.isOpen()) { + while (window.pollEvent(event)) + if (event.type == sf::Event::Closed) window.close(); + + float delta = deltaClock.getElapsedTime().asSeconds(); + deltaClock.restart(); + drawable.update(delta); + window.clear(); + window.draw(drawable); + window.display(); + } + + return 0; +} \ No newline at end of file