[as3] Ported addition of x/y bounding coordinates to SkeletonData. See #1325.

This commit is contained in:
badlogic 2019-04-16 14:50:04 +02:00
parent c68d85a1fc
commit 6e67fbf5e3
5 changed files with 3 additions and 1 deletions

View File

@ -43,7 +43,7 @@ package spine {
public var ikConstraints : Vector.<IkConstraintData> = new Vector.<IkConstraintData>();
public var transformConstraints : Vector.<TransformConstraintData> = new Vector.<TransformConstraintData>();
public var pathConstraints : Vector.<PathConstraintData> = new Vector.<PathConstraintData>();
public var width : Number, height : Number;
public var x : Number, y : Number, width : Number, height : Number;
public var version : String, hash : String;
public var fps : Number;
public var imagesPath : String;

View File

@ -92,6 +92,8 @@ package spine {
if (skeletonMap) {
skeletonData.hash = skeletonMap["hash"];
skeletonData.version = skeletonMap["spine"];
skeletonData.x = skeletonMap["x"] || 0;
skeletonData.y = skeletonMap["y"] || 0;
skeletonData.width = skeletonMap["width"] || 0;
skeletonData.height = skeletonMap["height"] || 0;
skeletonData.fps = skeletonMap["fps"] || 0;