From 6f59a35f0d81373475b4384c16d9930e2b598e04 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Mon, 13 Dec 2021 20:34:21 +0100 Subject: [PATCH] [csharp] Port of commit a898aed2: Added pingpongReverse to SequenceTimeline. --- spine-csharp/src/Animation.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/spine-csharp/src/Animation.cs b/spine-csharp/src/Animation.cs index ca956d5b2..2492e9dca 100644 --- a/spine-csharp/src/Animation.cs +++ b/spine-csharp/src/Animation.cs @@ -2665,17 +2665,24 @@ namespace Spine { case SequenceMode.Loop: index %= count; break; - case SequenceMode.Pingpong: + case SequenceMode.Pingpong: { int n = (count << 1) - 2; index %= n; if (index >= count) index = n - index; break; + } case SequenceMode.OnceReverse: index = Math.Max(count - 1 - index, 0); break; case SequenceMode.LoopReverse: index = count - 1 - (index % count); break; + case SequenceMode.PingpongReverse: { + int n = (count << 1) - 2; + index = (index + count - 1) % n; + if (index >= count) index = n - index; + break; + } // end case } } slot.SequenceIndex = index;