From 70d50616d51d674846e64f655b2dd312507f9eca Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Sat, 9 Apr 2022 17:03:09 +0200 Subject: [PATCH] [godot] Set batching buffer to max in example project. --- spine-godot/example/project.godot | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-godot/example/project.godot b/spine-godot/example/project.godot index 30fd9235d..b196fc59f 100644 --- a/spine-godot/example/project.godot +++ b/spine-godot/example/project.godot @@ -29,6 +29,7 @@ quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false batching/parameters/max_join_item_commands=100 +batching/parameters/batch_buffer_size=65535 batching/parameters/item_reordering_lookahead=100 batching/debug/diagnose_frame=true environment/default_environment="res://default_env.tres"