mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[flutter] Implement blend modes, see #2200
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parent
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@ -21,10 +21,10 @@ packages:
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dependency: transitive
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dependency: transitive
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description:
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description:
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name: collection
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name: collection
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sha256: cfc915e6923fe5ce6e153b0723c753045de46de1b4d63771530504004a45fae0
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sha256: "4a07be6cb69c84d677a6c3096fcf960cc3285a8330b4603e0d463d15d9bd934c"
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url: "https://pub.dev"
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url: "https://pub.dev"
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source: hosted
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source: hosted
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version: "1.17.0"
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version: "1.17.1"
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crypto:
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crypto:
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dependency: transitive
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dependency: transitive
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description:
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description:
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@ -98,10 +98,10 @@ packages:
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dependency: transitive
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dependency: transitive
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description:
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description:
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name: js
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name: js
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sha256: "5528c2f391ededb7775ec1daa69e65a2d61276f7552de2b5f7b8d34ee9fd4ab7"
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sha256: f2c445dce49627136094980615a031419f7f3eb393237e4ecd97ac15dea343f3
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url: "https://pub.dev"
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url: "https://pub.dev"
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source: hosted
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source: hosted
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version: "0.6.5"
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version: "0.6.7"
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lints:
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lints:
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dependency: transitive
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dependency: transitive
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description:
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description:
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@ -122,10 +122,10 @@ packages:
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dependency: transitive
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dependency: transitive
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description:
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description:
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name: meta
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name: meta
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sha256: "6c268b42ed578a53088d834796959e4a1814b5e9e164f147f580a386e5decf42"
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sha256: "12307e7f0605ce3da64cf0db90e5fcab0869f3ca03f76be6bb2991ce0a55e82b"
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url: "https://pub.dev"
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url: "https://pub.dev"
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source: hosted
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source: hosted
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version: "1.8.0"
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version: "1.9.0"
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ordered_set:
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ordered_set:
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dependency: transitive
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dependency: transitive
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description:
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description:
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@ -169,7 +169,7 @@ packages:
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path: ".."
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path: ".."
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relative: true
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relative: true
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source: path
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source: path
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version: "4.2.11"
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version: "4.2.12"
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string_scanner:
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string_scanner:
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dependency: transitive
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dependency: transitive
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description:
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description:
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@ -211,5 +211,5 @@ packages:
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source: hosted
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source: hosted
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version: "0.7.4"
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version: "0.7.4"
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sdks:
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sdks:
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dart: ">=2.18.0 <3.0.0"
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dart: ">=2.19.0 <4.0.0"
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flutter: ">=3.7.3"
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flutter: ">=3.7.6"
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@ -102,7 +102,7 @@ class Vec2 {
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class Atlas {
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class Atlas {
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final spine_atlas _atlas;
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final spine_atlas _atlas;
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final List<Image> atlasPages;
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final List<Image> atlasPages;
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final List<Paint> atlasPagePaints;
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final List<Map<BlendMode, Paint>> atlasPagePaints;
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bool _disposed;
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bool _disposed;
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Atlas._(this._atlas, this.atlasPages, this.atlasPagePaints) : _disposed = false;
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Atlas._(this._atlas, this.atlasPages, this.atlasPagePaints) : _disposed = false;
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@ -122,7 +122,7 @@ class Atlas {
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final atlasDir = path.dirname(atlasFileName);
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final atlasDir = path.dirname(atlasFileName);
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List<Image> atlasPages = [];
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List<Image> atlasPages = [];
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List<Paint> atlasPagePaints = [];
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List<Map<BlendMode, Paint>> atlasPagePaints = [];
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final numImagePaths = _bindings.spine_atlas_get_num_image_paths(atlas);
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final numImagePaths = _bindings.spine_atlas_get_num_image_paths(atlas);
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for (int i = 0; i < numImagePaths; i++) {
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for (int i = 0; i < numImagePaths; i++) {
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final Pointer<Utf8> atlasPageFile = _bindings.spine_atlas_get_image_path(atlas, i).cast();
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final Pointer<Utf8> atlasPageFile = _bindings.spine_atlas_get_image_path(atlas, i).cast();
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@ -132,9 +132,16 @@ class Atlas {
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final FrameInfo frameInfo = await codec.getNextFrame();
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final FrameInfo frameInfo = await codec.getNextFrame();
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final Image image = frameInfo.image;
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final Image image = frameInfo.image;
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atlasPages.add(image);
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atlasPages.add(image);
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atlasPagePaints.add(Paint()
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Map<BlendMode, Paint> paints = {};
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..shader = ImageShader(image, TileMode.clamp, TileMode.clamp, Matrix4.identity().storage, filterQuality: FilterQuality.high)
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for (final blendMode in BlendMode.values) {
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..isAntiAlias = true);
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paints[blendMode] = Paint()
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..shader = ImageShader(image, TileMode.clamp, TileMode.clamp, Matrix4
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.identity()
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.storage, filterQuality: FilterQuality.high)
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..isAntiAlias = true
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..blendMode = blendMode.canvasBlendMode;
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}
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atlasPagePaints.add(paints);
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}
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}
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return Atlas._(atlas, atlasPages, atlasPagePaints);
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return Atlas._(atlas, atlasPages, atlasPagePaints);
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@ -540,14 +547,15 @@ class SkeletonData {
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/// Determines how images are blended with existing pixels when drawn. See [Blending](http://esotericsoftware.com/spine-slots#Blending) in
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/// Determines how images are blended with existing pixels when drawn. See [Blending](http://esotericsoftware.com/spine-slots#Blending) in
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/// the Spine User Guide.
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/// the Spine User Guide.
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enum BlendMode {
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enum BlendMode {
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normal(0),
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normal(0, rendering.BlendMode.srcOver),
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additive(1),
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additive(1, rendering.BlendMode.plus),
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multiply(2),
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multiply(2, rendering.BlendMode.modulate),
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screen(3);
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screen(3, rendering.BlendMode.screen);
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final int value;
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final int value;
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final rendering.BlendMode canvasBlendMode;
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const BlendMode(this.value);
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const BlendMode(this.value, this.canvasBlendMode);
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}
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}
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/// Determines how a bone inherits world transforms from parent bones. See [Transform inheritance](esotericsoftware.com/spine-bones#Transform-inheritance)
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/// Determines how a bone inherits world transforms from parent bones. See [Transform inheritance](esotericsoftware.com/spine-bones#Transform-inheritance)
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@ -3968,11 +3976,12 @@ class SkeletonDrawable {
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/// Renders the skeleton drawable's current pose to the given [canvas]. Does not perform any
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/// Renders the skeleton drawable's current pose to the given [canvas]. Does not perform any
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/// scaling or fitting.
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/// scaling or fitting.
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void renderToCanvas(Canvas canvas) {
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List<RenderCommand> renderToCanvas(Canvas canvas) {
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var commands = render();
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var commands = render();
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for (final cmd in commands) {
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for (final cmd in commands) {
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canvas.drawVertices(cmd.vertices, rendering.BlendMode.modulate, atlas.atlasPagePaints[cmd.atlasPageIndex]);
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canvas.drawVertices(cmd.vertices, rendering.BlendMode.modulate, atlas.atlasPagePaints[cmd.atlasPageIndex][cmd.blendMode]!);
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}
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}
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return commands;
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}
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}
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/// Renders the skeleton drawable's current pose to a [PictureRecorder] with the given [width] and [height].
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/// Renders the skeleton drawable's current pose to a [PictureRecorder] with the given [width] and [height].
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@ -4041,6 +4050,7 @@ class RenderCommand {
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late final Float32List uvs;
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late final Float32List uvs;
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late final Int32List colors;
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late final Int32List colors;
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late final Uint16List indices;
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late final Uint16List indices;
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late final BlendMode blendMode;
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RenderCommand._(spine_render_command nativeCmd, double pageWidth, double pageHeight) {
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RenderCommand._(spine_render_command nativeCmd, double pageWidth, double pageHeight) {
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atlasPageIndex = _bindings.spine_render_command_get_atlas_page(nativeCmd);
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atlasPageIndex = _bindings.spine_render_command_get_atlas_page(nativeCmd);
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@ -4054,6 +4064,7 @@ class RenderCommand {
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}
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}
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colors = _bindings.spine_render_command_get_colors(nativeCmd).asTypedList(numVertices);
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colors = _bindings.spine_render_command_get_colors(nativeCmd).asTypedList(numVertices);
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indices = _bindings.spine_render_command_get_indices(nativeCmd).asTypedList(numIndices);
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indices = _bindings.spine_render_command_get_indices(nativeCmd).asTypedList(numIndices);
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blendMode = BlendMode.values[_bindings.spine_render_command_get_blend_mode(nativeCmd)];
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if (!kIsWeb) {
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if (!kIsWeb) {
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// We pass the native data as views directly to Vertices.raw. According to the sources, the data
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// We pass the native data as views directly to Vertices.raw. According to the sources, the data
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@ -670,10 +670,7 @@ class _SpineRenderObject extends RenderBox {
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_setCanvasTransform(canvas, offset);
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_setCanvasTransform(canvas, offset);
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_controller.onBeforePaint?.call(_controller, canvas);
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_controller.onBeforePaint?.call(_controller, canvas);
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var commands = _skeletonDrawable.render();
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final commands = _skeletonDrawable.renderToCanvas(canvas);
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for (final cmd in commands) {
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canvas.drawVertices(cmd.vertices, rendering.BlendMode.modulate, _skeletonDrawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
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}
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_controller.onAfterPaint?.call(_controller, canvas, commands);
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_controller.onAfterPaint?.call(_controller, canvas, commands);
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canvas.restore();
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canvas.restore();
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@ -1,6 +1,6 @@
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name: spine_flutter
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name: spine_flutter
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description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
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description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
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version: 4.2.11
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version: 4.2.12
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homepage: https://esotericsoftware.com
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homepage: https://esotericsoftware.com
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repository: https://github.com/esotericsoftware/spine-runtimes
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repository: https://github.com/esotericsoftware/spine-runtimes
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issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues
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issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues
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@ -8,7 +8,7 @@ documentation: https://esotericsoftware.com/spine-flutter
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environment:
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environment:
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sdk: ">=2.17.6 <3.0.0"
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sdk: ">=2.17.6 <3.0.0"
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flutter: ">=3.7.3"
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flutter: ">=3.7.6"
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dependencies:
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dependencies:
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flutter:
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flutter:
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