diff --git a/spine-unity/README.md b/spine-unity/README.md index 0782bb0c6..3722cbf08 100644 --- a/spine-unity/README.md +++ b/spine-unity/README.md @@ -20,6 +20,10 @@ spine-unity supports all Spine features. Unity's physics components do not support dynamically assigned vertices so they cannot be used to mirror bone-weighted and deformed BoundingBoxAttachments. However, BoundingBoxAttachment vertices at runtime will still deform correctly and can be used to perform manual hit detection. +## Unity version + +spine-unity is compatible with Unity 2017.1-2019.3. + ## Usage ### [Please see the spine-unity guide for full documentation](http://esotericsoftware.com/spine-unity).