[godot] More build script work.

This commit is contained in:
Mario Zechner 2022-06-29 08:51:16 +02:00
parent 842b679692
commit 72cb43458a
2 changed files with 48 additions and 25 deletions

View File

@ -5,43 +5,33 @@ dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
pushd $dir > /dev/null
if [ ! "$#" -eq 0 ] && [ ! "$#" -eq 2 ]; then
echo "Usage: ./build.sh <Godot branch or tag> <dev>"
echo "Usage: ./build.sh <target>"
echo
echo "e.g.:"
echo " ./build.sh 3.4.4-stable true"
echo " ./build.sh master master"
echo
echo "If no arguments are given"
echo " ./build.sh release_debug"
echo " ./build.sh debug"
echo
read version
exit 1
fi
if [ "$#" -eq 0 ] && [ ! -d ../godot ]; then
echo "No Godot clone found. Run ./build.sh <Godot branch or tag> <dev> first."
if [ "$#" -eq 0 ]; then
echo "Please specify a target, either 'debug' or 'release_debug'"
exit 1
fi
if [ ! -d ../godot ]; then
echo "No Godot clone found. Run ./setup.sh <Godot branch or tag> <dev> first."
exit 1
fi
branch=${1%/}
if [ "${2}" = "true" ]; then
target="target=debug"
else
target=""
fi
pushd ..
echo `pwd`
if [ ! -z "$branch" ]; then
rm -rf godot
git clone --depth 1 https://github.com/godotengine/godot.git -b $branch
if [ "${2}" = "true" ]; then
cp -r .idea godot
cp build/custom.py godot
rm -rf example/.import
rm -rf example/.godot
fi
if [ "${2}" = "true" ]; then
target="target=debug"
else
target=""
fi
cp -r ../spine-cpp/spine-cpp spine_godot
popd
pushd ../godot

View File

@ -0,0 +1,33 @@
#!/bin/bash
set -e
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
pushd $dir > /dev/null
if [ ! "$#" -eq 0 ] && [ ! "$#" -eq 2 ]; then
echo "Usage: ./setup.sh <Godot branch or tag> <dev:true|false>"
echo
echo "e.g.:"
echo " ./setup.sh 3.4.4-stable true"
echo " ./setup.sh master false"
echo
read version
exit 1
fi
branch=${1%/}
dev=${2%/}
pushd ..
rm -rf godot
git clone --depth 1 https://github.com/godotengine/godot.git -b $branch
if [ $dev = "true" ]; then
cp -r .idea godot
cp build/custom.py godot
rm -rf example/.import
rm -rf example/.godot
fi
cp -r ../spine-cpp/spine-cpp spine_godot
popd
popd > /dev/null