Set image source after crossOrigin and event handlers to allow crossOrigin image loading (#1533)

This commit is contained in:
Matthias Matthäy 2020-01-11 14:27:18 +01:00 committed by Mario Zechner
parent d83c5f9750
commit 7311dc9931

View File

@ -114,7 +114,6 @@ module spine {
if (!this.queueAsset(clientId, textureLoader, path)) return;
let img = new Image();
img.src = path;
img.crossOrigin = "anonymous";
img.onload = (ev) => {
this.rawAssets[path] = img;
@ -122,6 +121,7 @@ module spine {
img.onerror = (ev) => {
this.errors[path] = `Couldn't load image ${path}`;
}
img.src = path;
}
get (clientId: string, path: string) {