[godot] Update to Godot 3.6.1 in GH workflow to fix embree issues

This commit is contained in:
Mario Zechner 2025-11-17 13:54:11 +01:00
parent e9ecd36c53
commit 73aa4ff6c5

View File

@ -1,4 +1,4 @@
name: Build spine-godot (Godot 3.5) name: Build spine-godot (Godot 3.6)
on: on:
push: push:
paths: paths:
@ -12,8 +12,8 @@ env:
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }} AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_EC2_METADATA_DISABLED: true AWS_EC2_METADATA_DISABLED: true
EM_VERSION: 3.1.14 EM_VERSION: 3.1.14
GODOT_TAG: 3.6-stable GODOT_TAG: 3.6.1-stable
GODOT_VERSION: 3.6.stable GODOT_VERSION: 3.6.1.stable
jobs: jobs:
godot-editor-windows: godot-editor-windows: