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[godot] Update to Godot 3.6.1 in GH workflow to fix embree issues
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6
.github/workflows/spine-godot.yml
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6
.github/workflows/spine-godot.yml
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@ -1,4 +1,4 @@
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name: Build spine-godot (Godot 3.5)
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name: Build spine-godot (Godot 3.6)
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on:
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on:
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push:
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push:
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paths:
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paths:
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@ -12,8 +12,8 @@ env:
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AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
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AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
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AWS_EC2_METADATA_DISABLED: true
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AWS_EC2_METADATA_DISABLED: true
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EM_VERSION: 3.1.14
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EM_VERSION: 3.1.14
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GODOT_TAG: 3.6-stable
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GODOT_TAG: 3.6.1-stable
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GODOT_VERSION: 3.6.stable
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GODOT_VERSION: 3.6.1.stable
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jobs:
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jobs:
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godot-editor-windows:
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godot-editor-windows:
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