From 73c401c2e5c630651d0aa94a998fd5e42321b822 Mon Sep 17 00:00:00 2001 From: Davide Tantillo Date: Tue, 4 Jun 2024 09:13:52 +0200 Subject: [PATCH] [haxe] Renamed example ControlBones --- spine-haxe/example/src/AnimationBoundExample.hx | 2 +- .../src/{StretcyhmanExample.hx => ControlBonesExample.hx} | 2 +- spine-haxe/example/src/SackExample.hx | 4 ---- 3 files changed, 2 insertions(+), 6 deletions(-) rename spine-haxe/example/src/{StretcyhmanExample.hx => ControlBonesExample.hx} (99%) diff --git a/spine-haxe/example/src/AnimationBoundExample.hx b/spine-haxe/example/src/AnimationBoundExample.hx index e2dd9fcd4..3a32c3975 100644 --- a/spine-haxe/example/src/AnimationBoundExample.hx +++ b/spine-haxe/example/src/AnimationBoundExample.hx @@ -97,7 +97,7 @@ class AnimationBoundExample extends Scene { public function onTouch(e:TouchEvent) { var touch = e.getTouch(this); if (touch != null && touch.phase == TouchPhase.ENDED) { - SceneManager.getInstance().switchScene(new StretcyhmanExample()); + SceneManager.getInstance().switchScene(new ControlBonesExample()); } } } diff --git a/spine-haxe/example/src/StretcyhmanExample.hx b/spine-haxe/example/src/ControlBonesExample.hx similarity index 99% rename from spine-haxe/example/src/StretcyhmanExample.hx rename to spine-haxe/example/src/ControlBonesExample.hx index 11479997b..3ab20fca8 100644 --- a/spine-haxe/example/src/StretcyhmanExample.hx +++ b/spine-haxe/example/src/ControlBonesExample.hx @@ -40,7 +40,7 @@ import starling.events.TouchEvent; import starling.events.TouchPhase; import starling.display.Canvas; -class StretcyhmanExample extends Scene { +class ControlBonesExample extends Scene { var loadBinary = true; var skeletonSprite:SkeletonSprite; diff --git a/spine-haxe/example/src/SackExample.hx b/spine-haxe/example/src/SackExample.hx index 4239d871e..00c4daa6b 100644 --- a/spine-haxe/example/src/SackExample.hx +++ b/spine-haxe/example/src/SackExample.hx @@ -53,15 +53,11 @@ class SackExample extends Scene { var skeletonSprite = new SkeletonSprite(skeletondata, animationStateData); skeletonSprite.skeleton.updateWorldTransform(Physics.update); - var bounds = skeletonSprite.skeleton.getBounds(); - skeletonSprite.scale = 0.2; skeletonSprite.x = Starling.current.stage.stageWidth / 2; skeletonSprite.y = Starling.current.stage.stageHeight/ 2; - trace(skeletonSprite); - skeletonSprite.state.setAnimationByName(0, "cape-follow-example", true); addChild(skeletonSprite);