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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
Removed unnecessary SuppressWarnings.
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cbfff6e9ba
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@ -92,7 +92,6 @@ public class PathConstraint implements Updatable {
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update();
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update();
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}
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}
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@SuppressWarnings("null")
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public void update () {
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public void update () {
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Attachment attachment = target.attachment;
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Attachment attachment = target.attachment;
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if (!(attachment instanceof PathAttachment)) return;
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if (!(attachment instanceof PathAttachment)) return;
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@ -150,7 +150,6 @@ public class SkeletonRenderer {
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* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The
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* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The
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* previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered
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* previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered
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* next. */
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* next. */
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@SuppressWarnings("null")
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public void draw (PolygonSpriteBatch batch, Skeleton skeleton) {
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public void draw (PolygonSpriteBatch batch, Skeleton skeleton) {
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if (batch == null) throw new IllegalArgumentException("batch cannot be null.");
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if (batch == null) throw new IllegalArgumentException("batch cannot be null.");
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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@ -273,7 +272,6 @@ public class SkeletonRenderer {
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* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The
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* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The
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* previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered
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* previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered
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* next. */
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* next. */
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@SuppressWarnings("null")
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public void draw (TwoColorPolygonBatch batch, Skeleton skeleton) {
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public void draw (TwoColorPolygonBatch batch, Skeleton skeleton) {
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if (batch == null) throw new IllegalArgumentException("batch cannot be null.");
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if (batch == null) throw new IllegalArgumentException("batch cannot be null.");
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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