[godot] CI build script for Linux.

This commit is contained in:
badlogic 2022-07-01 15:15:53 +02:00
parent cd54ced15a
commit 75d3975d37

View File

@ -110,8 +110,12 @@ elif [ "$platform" = "android" ]; then
./gradlew generateGodotTemplates
popd
elif [ "$platform" = "linux" ]; then
# --- Linix ---
# generates godot.x11.opt.64, godot.x11.opt.debug.64
scons platform=x11 tools=no target=release bits=64 custom_modules="../spine_godot" --jobs=$cpus
scons platform=x11 tools=no target=release_debug bits=64 custom_modules="../spine_godot" --jobs=$cpus
cp bin/godot.x11.opt.64 bin/linux_x11_64_release
cp bin/godot.x11.opt.debug.64 bin/linux_x11_64_debug
else
echo "Unknown platform: $platform"
exit 1