diff --git a/spine-as3/spine-as3-example/.settings/com.powerflasher.fdt.core.prefs b/spine-as3/spine-as3-example/.settings/com.powerflasher.fdt.core.prefs index fe086a943..fa368260b 100644 --- a/spine-as3/spine-as3-example/.settings/com.powerflasher.fdt.core.prefs +++ b/spine-as3/spine-as3-example/.settings/com.powerflasher.fdt.core.prefs @@ -14,7 +14,7 @@ com.powerflasher.fdt.core.PassManifests=true com.powerflasher.fdt.core.PassRsls=false com.powerflasher.fdt.core.PassSwcs=true com.powerflasher.fdt.core.PlatformType=WEB -com.powerflasher.fdt.core.PlayerVersion=22.0 +com.powerflasher.fdt.core.PlayerVersion=23.0 com.powerflasher.fdt.core.ProjectTypeHint=Web com.powerflasher.fdt.core.Runtime=Flash_Player com.powerflasher.fdt.core.SdkName=Flex 4.6.0 diff --git a/spine-as3/spine-as3/.settings/com.powerflasher.fdt.core.prefs b/spine-as3/spine-as3/.settings/com.powerflasher.fdt.core.prefs index 9133446bf..dc2df9e0f 100644 --- a/spine-as3/spine-as3/.settings/com.powerflasher.fdt.core.prefs +++ b/spine-as3/spine-as3/.settings/com.powerflasher.fdt.core.prefs @@ -14,7 +14,7 @@ com.powerflasher.fdt.core.PassManifests=true com.powerflasher.fdt.core.PassRsls=false com.powerflasher.fdt.core.PassSwcs=true com.powerflasher.fdt.core.PlatformType=WEB -com.powerflasher.fdt.core.PlayerVersion=22.0 +com.powerflasher.fdt.core.PlayerVersion=23.0 com.powerflasher.fdt.core.ProjectTypeHint=Web com.powerflasher.fdt.core.Runtime=Flash_Player com.powerflasher.fdt.core.SdkName=Flex 4.6.0 diff --git a/spine-as3/spine-as3/src/spine/SkeletonJson.as b/spine-as3/spine-as3/src/spine/SkeletonJson.as index a91b965b5..6514f6780 100644 --- a/spine-as3/spine-as3/src/spine/SkeletonJson.as +++ b/spine-as3/spine-as3/src/spine/SkeletonJson.as @@ -727,7 +727,7 @@ public class SkeletonJson { import spine.attachments.MeshAttachment; -internal class LinkedMesh { +class LinkedMesh { internal var parent:String, skin:String; internal var slotIndex:int; internal var mesh:MeshAttachment; diff --git a/spine-starling/spine-starling-example/.settings/com.powerflasher.fdt.core.prefs b/spine-starling/spine-starling-example/.settings/com.powerflasher.fdt.core.prefs index 403470f21..fca03c116 100644 --- a/spine-starling/spine-starling-example/.settings/com.powerflasher.fdt.core.prefs +++ b/spine-starling/spine-starling-example/.settings/com.powerflasher.fdt.core.prefs @@ -14,7 +14,7 @@ com.powerflasher.fdt.core.PassManifests=true com.powerflasher.fdt.core.PassRsls=false com.powerflasher.fdt.core.PassSwcs=true com.powerflasher.fdt.core.PlatformType=WEB -com.powerflasher.fdt.core.PlayerVersion=22.0 +com.powerflasher.fdt.core.PlayerVersion=23.0 com.powerflasher.fdt.core.ProjectTypeHint=Web com.powerflasher.fdt.core.Runtime=Flash_Player com.powerflasher.fdt.core.SdkName=Flex 4.6.0 diff --git a/spine-starling/spine-starling-example/src/spine/examples/SpineboyExample.as b/spine-starling/spine-starling-example/src/spine/examples/SpineboyExample.as index a4874a1bc..ae4b92c40 100644 --- a/spine-starling/spine-starling-example/src/spine/examples/SpineboyExample.as +++ b/spine-starling/spine-starling-example/src/spine/examples/SpineboyExample.as @@ -64,9 +64,9 @@ public class SpineboyExample extends Sprite { var skeletonData:SkeletonData = json.readSkeletonData(new SpineboyJson()); var stateData:AnimationStateData = new AnimationStateData(skeletonData); - stateData.setMixByName("run", "jump", 0.2); + stateData.setMixByName("run", "jump", 0.4); stateData.setMixByName("jump", "run", 0.4); - stateData.setMixByName("jump", "jump", 0.2); + stateData.setMixByName("jump", "jump", 0.4); skeleton = new SkeletonAnimation(skeletonData, stateData); skeleton.x = 400;