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https://github.com/EsotericSoftware/spine-runtimes.git
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[ue] Update example project to UE 5.4.
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@ -7,7 +7,7 @@ public class SpineUETarget : TargetRules
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{
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{
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public SpineUETarget(TargetInfo Target) : base(Target)
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public SpineUETarget(TargetInfo Target) : base(Target)
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{
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{
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.Latest;
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Type = TargetType.Game;
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Type = TargetType.Game;
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ExtraModuleNames.AddRange(new string[] { "SpineUE" });
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ExtraModuleNames.AddRange(new string[] { "SpineUE" });
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}
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}
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@ -4,7 +4,7 @@ public class SpineUEEditorTarget : TargetRules
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{
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{
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public SpineUEEditorTarget(TargetInfo target) : base(target)
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public SpineUEEditorTarget(TargetInfo target) : base(target)
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{
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{
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.Latest;
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Type = TargetType.Editor;
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Type = TargetType.Editor;
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ExtraModuleNames.AddRange(new string[] { "SpineUE" });
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ExtraModuleNames.AddRange(new string[] { "SpineUE" });
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}
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}
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@ -1,6 +1,6 @@
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{
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{
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"FileVersion": 3,
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"FileVersion": 3,
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"EngineAssociation": "5.3",
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"EngineAssociation": "5.4",
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"Category": "",
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"Category": "",
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"Description": "",
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"Description": "",
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"Modules": [
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"Modules": [
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