From 77ae166c990980b1ebebba076122dc1d6db9efb5 Mon Sep 17 00:00:00 2001 From: Nick Pruehs Date: Thu, 30 Aug 2018 13:31:36 +0200 Subject: [PATCH] Expose USpineAtlasAsset and USpineSkeletonDataAsset types for Unreal 4 blueprints. (#1165) --- .../SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h | 2 +- .../Source/SpinePlugin/Public/SpineSkeletonDataAsset.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h index 4051582fe..7741e2f64 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h @@ -34,7 +34,7 @@ #include "spine/spine.h" #include "SpineAtlasAsset.generated.h" -UCLASS(ClassGroup=(Spine)) +UCLASS(BlueprintType, ClassGroup=(Spine)) class SPINEPLUGIN_API USpineAtlasAsset: public UObject { GENERATED_BODY() diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h index f03d16f45..af49d528a 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h @@ -49,7 +49,7 @@ public: float Mix = 0; }; -UCLASS(ClassGroup=(Spine)) +UCLASS(BlueprintType, ClassGroup=(Spine)) class SPINEPLUGIN_API USpineSkeletonDataAsset: public UObject { GENERATED_BODY()