mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
[unity] Fixed PMA BlendModeMaterials templates having 'Straight alpha texture' set (likely due to changed shader default). See commit d4aae74, see #2928.
This commit is contained in:
parent
1c0a7008b4
commit
77b677bc02
@ -29,7 +29,19 @@ Material:
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m_Floats:
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- <noninit>: 0
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- _Cutoff: 0.1
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- _Fill: 0
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- _OutlineMipLevel: 0
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- _OutlineOpaqueAlpha: 1
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- _OutlineReferenceTexWidth: 1024
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- _OutlineSmoothness: 1
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- _OutlineWidth: 3
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- _StencilComp: 8
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- _StencilRef: 1
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- _StraightAlphaInput: 0
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- _ThresholdEnd: 0.25
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- _Use8Neighbourhood: 1
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- _UseScreenSpaceOutlineWidth: 0
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m_Colors:
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- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
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@ -10,34 +10,38 @@ Material:
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m_Shader: {fileID: 4800000, guid: 8bdcdc7ee298e594a9c20c61d25c33b6, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 2
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serializedVersion: 3
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m_TexEnvs:
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- first:
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name: <noninit>
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second:
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- <noninit>:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- first:
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name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- first:
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name: <noninit>
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second: 0
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- first:
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name: _Cutoff
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second: 0.1
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- <noninit>: 0
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- _Cutoff: 0.1
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- _Fill: 0
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- _OutlineMipLevel: 0
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- _OutlineOpaqueAlpha: 1
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- _OutlineReferenceTexWidth: 1024
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- _OutlineSmoothness: 1
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- _OutlineWidth: 3
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- _StencilComp: 8
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- _StencilRef: 1
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- _StraightAlphaInput: 0
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- _ThresholdEnd: 0.25
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- _Use8Neighbourhood: 1
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- _UseScreenSpaceOutlineWidth: 0
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m_Colors:
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- first:
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name: <noninit>
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second: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
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- first:
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name: _Color
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second: {r: 1, g: 1, b: 1, a: 1}
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- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
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@ -10,34 +10,38 @@ Material:
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m_Shader: {fileID: 4800000, guid: 4e8caa36c07aacf4ab270da00784e4d9, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 2
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serializedVersion: 3
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m_TexEnvs:
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- first:
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name: <noninit>
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second:
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- <noninit>:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- first:
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name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- first:
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name: <noninit>
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second: 0
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- first:
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name: _Cutoff
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second: 0.1
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- <noninit>: 0
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- _Cutoff: 0.1
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- _Fill: 0
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- _OutlineMipLevel: 0
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- _OutlineOpaqueAlpha: 1
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- _OutlineReferenceTexWidth: 1024
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- _OutlineSmoothness: 1
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- _OutlineWidth: 3
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- _StencilComp: 8
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- _StencilRef: 1
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- _StraightAlphaInput: 0
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- _ThresholdEnd: 0.25
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- _Use8Neighbourhood: 1
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- _UseScreenSpaceOutlineWidth: 0
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m_Colors:
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- first:
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name: <noninit>
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second: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007121922}
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- first:
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name: _Color
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second: {r: 1, g: 1, b: 1, a: 1}
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- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007121922}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
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