diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java index 681ec1315..ca79638a7 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java @@ -34,10 +34,8 @@ import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch; -import com.badlogic.gdx.graphics.glutils.ImmediateModeRenderer; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.Array; -import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.FloatArray; import com.badlogic.gdx.utils.NumberUtils; import com.badlogic.gdx.utils.ShortArray; @@ -49,13 +47,12 @@ import com.esotericsoftware.spine.attachments.SkeletonAttachment; import com.esotericsoftware.spine.utils.SkeletonClipping; import com.esotericsoftware.spine.utils.TwoColorPolygonBatch; -public class SkeletonRenderer implements Disposable { +public class SkeletonRenderer { static private final short[] quadTriangles = {0, 1, 2, 2, 3, 0}; private boolean premultipliedAlpha; private final FloatArray vertices = new FloatArray(32); private final SkeletonClipping clipper = new SkeletonClipping(); - private ImmediateModeRenderer renderer; private VertexEffect vertexEffect; private final Vector2 temp = new Vector2(); @@ -411,10 +408,6 @@ public class SkeletonRenderer implements Disposable { this.vertexEffect = vertexEffect; } - public void dispose () { - renderer.dispose(); - } - static public interface VertexEffect { public void begin (Skeleton skeleton);