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[unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292.
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@ -278,7 +278,6 @@ namespace Spine.Unity {
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}
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}
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protected override void Awake () {
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protected override void Awake () {
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base.Awake();
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base.Awake();
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this.onCullStateChanged.AddListener(OnCullStateChanged);
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this.onCullStateChanged.AddListener(OnCullStateChanged);
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@ -293,7 +292,7 @@ namespace Spine.Unity {
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}
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}
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#endif
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#endif
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Initialize(false);
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Initialize(false);
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Rebuild(CanvasUpdate.PreRender);
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if (this.IsValid) Rebuild(CanvasUpdate.PreRender);
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}
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}
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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