From 7af22538e246db755653049029b72a3669348209 Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 10 Apr 2017 15:48:54 +0200 Subject: [PATCH] [csharp] Ported AnimationState change --- spine-csharp/src/AnimationState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/AnimationState.cs b/spine-csharp/src/AnimationState.cs index e9c587815..c1c158c6b 100644 --- a/spine-csharp/src/AnimationState.cs +++ b/spine-csharp/src/AnimationState.cs @@ -176,7 +176,7 @@ namespace Spine { float mix = current.alpha; if (current.mixingFrom != null) mix *= ApplyMixingFrom(current, skeleton); - else if (current.trackTime >= current.trackEnd) // + else if (current.trackTime >= current.trackEnd && current.next == null) // mix = 0; // Set to setup pose the last time the entry will be applied. // Apply current entry.