Merge pull request #31 from darktable/master

Reorganized Unity project to be more "plugin" compliant.
This commit is contained in:
Nathan Sweet 2013-04-15 22:10:27 -07:00
commit 7d2b974a75
26 changed files with 45 additions and 21 deletions

4
.gitignore vendored
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@ -36,3 +36,7 @@ spine-unity/Assets/src/spine-csharp/*
spine-unity/ProjectSettings
spine-unity/Temp
spine-unity/Library
*.userprefs
*.pidb
Assembly-*.csproj
Assembly-*.pidb

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@ -1,15 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</ProjectGuid>
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Spine</RootNamespace>
<AssemblyName>spine-csharp</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform>
@ -43,19 +44,12 @@
<XnaCompressContent>true</XnaCompressContent>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib">
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
<Private>False</Private>
</Reference>
<Reference Include="System.Net">
<Private>False</Private>
</Reference>
<Reference Include="System.Net" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />

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@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-csharp", "spine-csharp.csproj", "{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Debug|x86.ActiveCfg = Debug|x86
{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Debug|x86.Build.0 = Debug|x86
{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Release|x86.ActiveCfg = Release|x86
{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = spine-csharp.csproj
EndGlobalSection
EndGlobal

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@ -1,4 +1,4 @@
fileFormatVersion: 2
guid: 169f112a58a7a014eb09b87c01e426dd
guid: 89dad76e10ea944ee9f29109535294be
DefaultImporter:
userData:

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@ -1,4 +1,4 @@
fileFormatVersion: 2
guid: f65f926cf250c204a9658087bc501fab
guid: 65ba3309ea8c447678ade95f3fa398da
DefaultImporter:
userData:

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@ -1,4 +1,4 @@
fileFormatVersion: 2
guid: 411b02e44c34aea459ea6ef154df73d4
guid: 3ac78ae082927411cba77d73efde27d4
DefaultImporter:
userData:

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@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: c6674329008ae4c65a7b7e8f1b2a6523
DefaultImporter:
userData:

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@ -1,7 +1,6 @@
using System;
using System.IO;
using UnityEngine;
using UnityEditor;
using Spine;
public class AtlasAsset : ScriptableObject {

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@ -2,7 +2,6 @@ using System;
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using Spine;
public class SkeletonDataAsset : ScriptableObject {

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@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: b41395738f68d4fbba8311d333db62b1
DefaultImporter:
userData: