diff --git a/spine-ue4/Config/DefaultEngine.ini b/spine-ue4/Config/DefaultEngine.ini index e01a3674a..4936e3a08 100644 --- a/spine-ue4/Config/DefaultEngine.ini +++ b/spine-ue4/Config/DefaultEngine.ini @@ -6,6 +6,10 @@ AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum +[/Script/EngineSettings.GameMapsSettings] +GameDefaultMap=/Game/Test/Test.Test +GlobalDefaultGameMode=/Game/Test/Blueprints/TouchClick.TouchClick_C + [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 diff --git a/spine-ue4/Content/Test/Blueprints/TwoColor_Blueprint.uasset b/spine-ue4/Content/Test/Blueprints/TwoColor_Blueprint.uasset index 79d88c4de..4621d32fb 100644 Binary files a/spine-ue4/Content/Test/Blueprints/TwoColor_Blueprint.uasset and b/spine-ue4/Content/Test/Blueprints/TwoColor_Blueprint.uasset differ diff --git a/spine-ue4/Content/Test/Test.umap b/spine-ue4/Content/Test/Test.umap index 6e2bd3332..22e29af16 100644 Binary files a/spine-ue4/Content/Test/Test.umap and b/spine-ue4/Content/Test/Test.umap differ diff --git a/spine-ue4/Plugins/RuntimeMeshComponentPlugin/Source/RuntimeMeshComponent/Private/RuntimeMeshComponent.cpp b/spine-ue4/Plugins/RuntimeMeshComponentPlugin/Source/RuntimeMeshComponent/Private/RuntimeMeshComponent.cpp index 4c79d6bce..107cbc778 100644 --- a/spine-ue4/Plugins/RuntimeMeshComponentPlugin/Source/RuntimeMeshComponent/Private/RuntimeMeshComponent.cpp +++ b/spine-ue4/Plugins/RuntimeMeshComponentPlugin/Source/RuntimeMeshComponent/Private/RuntimeMeshComponent.cpp @@ -1778,7 +1778,7 @@ void URuntimeMeshComponent::UpdateCollision() BodySetup->BodySetupGuid = FGuid::NewGuid(); -#if WITH_RUNTIME_PHYSICS_COOKING || WITH_EDITOR +#if WITH_RUNTIME_PHYSICS_COOKING || WITH_PHYSX || WITH_EDITOR // Clear current mesh data BodySetup->InvalidatePhysicsData(); // Create new mesh data