diff --git a/CHANGELOG.md b/CHANGELOG.md index 186d2dbde..5ce180017 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -103,6 +103,7 @@ * Removed dependency on `RHI`, `RenderCore`, and `ShaderCore`. * Re-importing atlases and their textures now works consistently in all situations. * Added mix-and-match example to demonstrate the new Skin API. +* Materials on `SkeletonRendererComponent` are now blueprint read and writeable. This allows setting dynamic material instances at runtime ## C# ## * **Breaking changes**