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[unity] GetRemappedClone caused incorrect results at 270 degree roated MeshAttachments. See #1847.
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@ -95,6 +95,7 @@ namespace Spine.Unity.AttachmentTools {
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attachment.RegionU2 = region.u2;
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attachment.RegionV2 = region.v2;
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attachment.RegionRotate = region.rotate;
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attachment.RegionDegrees = region.degrees;
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attachment.regionOffsetX = region.offsetX;
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attachment.regionOffsetY = region.offsetY;
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attachment.regionWidth = region.width;
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