[unity] Updated SkeletonGraphic materials and blend modes sample scene for SkeletonGraphic after switching from PMA to straight alpha for better compatibility with Linear color space.

This commit is contained in:
Harald Csaszar 2025-09-16 19:45:59 +02:00
parent f490c7bf48
commit 7f822b458a
26 changed files with 469 additions and 728 deletions

View File

@ -878,19 +878,35 @@ namespace Spine.Unity.Editor {
}
public static Material DefaultSkeletonGraphicMaterial {
get { return MaterialWithName("SkeletonGraphicDefault"); }
get {
return MaterialWithName(SpineEditorUtilities.Preferences.UsesPMAWorkflow ?
"SkeletonGraphicDefault" :
"SkeletonGraphicDefault-Straight");
}
}
public static Material DefaultSkeletonGraphicAdditiveMaterial {
get { return MaterialWithName("SkeletonGraphicAdditive"); }
get {
return MaterialWithName(SpineEditorUtilities.Preferences.UsesPMAWorkflow ?
"SkeletonGraphicAdditive" :
"SkeletonGraphicAdditive-Straight");
}
}
public static Material DefaultSkeletonGraphicMultiplyMaterial {
get { return MaterialWithName("SkeletonGraphicMultiply"); }
get {
return MaterialWithName(SpineEditorUtilities.Preferences.UsesPMAWorkflow ?
"SkeletonGraphicMultiply" :
"SkeletonGraphicMultiply-Straight");
}
}
public static Material DefaultSkeletonGraphicScreenMaterial {
get { return MaterialWithName("SkeletonGraphicScreen"); }
get {
return MaterialWithName(SpineEditorUtilities.Preferences.UsesPMAWorkflow ?
"SkeletonGraphicScreen" :
"SkeletonGraphicScreen-Straight");
}
}
protected static Material MaterialWithName (string name) {

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@ -4,9 +4,8 @@
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SkeletonGraphicAdditive-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: a1e4ab34b07f81e4e94f0d241c416669, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -88,6 +88,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
Material:
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m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SkeletonGraphicDefault-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: fa95b0fb6983c0f40a152e6f9aa82bfb, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -88,6 +88,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SkeletonGraphicDefaultGrayscale-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: fa95b0fb6983c0f40a152e6f9aa82bfb, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -88,6 +88,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
Material:
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
m_Name: SkeletonGraphicDefaultOutline-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: 8f5d14d2a7fedb84998c50eb96c8b748, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT _USE8NEIGHBOURHOOD_ON
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -88,6 +88,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
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m_PrefabAsset: {fileID: 0}
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m_Name: SkeletonGraphicFill-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: c02377d9afbb50e49ab27049e59fb5f8, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT _USE8NEIGHBOURHOOD_ON
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _FillPhase: 1
- _Glossiness: 0.5
- _Metallic: 0
@ -89,6 +89,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -98,4 +99,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
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m_Name: SkeletonGraphicMultiply-CanvasGroupStraight
m_Shader: {fileID: 4800000, guid: cfbf95ed0fe6c554c8c2ee6c8325937c, type: 3}
m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT
@ -68,6 +67,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -88,6 +88,7 @@ Material:
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- _UVSec: 0
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- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -4,9 +4,8 @@
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m_ShaderKeywords: _CANVAS_GROUP_COMPATIBLE _STRAIGHT_ALPHA_INPUT
@ -68,6 +67,7 @@ Material:
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- _Metallic: 0
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@ -88,6 +88,7 @@ Material:
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m_Colors:
@ -96,4 +97,3 @@ Material:
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

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m_Ints: []
m_Floats:
- _BumpScale: 1
- _CanvasGroupCompatible: 1
@ -71,6 +62,7 @@ Material:
- _DarkColorAlphaAdditive: 0
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -91,6 +83,7 @@ Material:
- _ThresholdEnd: 0.25
- _UVSec: 0
- _Use8Neighbourhood: 1
- _UseScreenSpaceOutlineWidth: 0
- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -98,4 +91,3 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
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View File

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@ -71,6 +62,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _Fill: 0
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- _Mode: 0
@ -91,6 +83,7 @@ Material:
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- _UseUIAlphaClip: 0
- _ZWrite: 1
m_Colors:
@ -98,4 +91,3 @@ Material:
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- _BumpScale: 1
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@ -71,6 +62,7 @@ Material:
- _DarkColorAlphaAdditive: 0
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Fill: 0
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
@ -91,6 +83,7 @@ Material:
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- _Use8Neighbourhood: 1
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- _ZWrite: 1
m_Colors:
@ -98,4 +91,3 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
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@ -70,6 +61,7 @@ Material:
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- _Fill: 0
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- _Mode: 0
@ -90,6 +82,7 @@ Material:
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@ -97,4 +90,3 @@ Material:
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@ -98,4 +91,3 @@ Material:
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@ -103,4 +97,3 @@ Material:
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