mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 18:26:12 +08:00
Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
This commit is contained in:
commit
7f9617a50b
@ -29,7 +29,7 @@ TextureImporter:
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mipmaps:
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@ -27,7 +27,7 @@ TextureImporter:
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mipmaps:
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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@ -12,7 +12,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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fadeOut: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -43,7 +43,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -35,7 +35,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -8,7 +8,7 @@ TextureImporter:
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mipmaps:
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mipmaps:
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mipMapMode: 0
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 0
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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linearTexture: 0
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fadeOut: 0
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fadeOut: 0
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borderMipMap: 0
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borderMipMap: 0
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@ -320,8 +320,8 @@ namespace Spine.Unity.Editor {
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// 'sRGBTexture = true' generates incorrectly weighted mipmaps at PMA textures,
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// 'sRGBTexture = true' generates incorrectly weighted mipmaps at PMA textures,
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// causing white borders due to undesired custom weighting.
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// causing white borders due to undesired custom weighting.
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if (texImporter.sRGBTexture && texImporter.mipmapEnabled) {
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if (texImporter.sRGBTexture && texImporter.mipmapEnabled && PlayerSettings.colorSpace == ColorSpace.Gamma) {
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Debug.LogWarningFormat("`{0}` : Incorrect Texture Settings found: When enabling `Generate Mip Maps`, it is strongly recommended to disable `sRGB (Color Texture)`. Otherwise you will receive white border artifacts on an atlas exported with default `Premultiply alpha` settings.\n(You can disable this warning in `Edit - Preferences - Spine`)", texturePath);
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Debug.LogWarningFormat("`{0}` : Problematic Texture Settings found: When enabling `Generate Mip Maps` in Gamma color space, it is recommended to disable `sRGB (Color Texture)`. Otherwise you will receive white border artifacts on an atlas exported with default `Premultiply alpha` settings.\n(You can disable this warning in `Edit - Preferences - Spine`)", texturePath);
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}
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}
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if (texImporter.alphaIsTransparency) {
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if (texImporter.alphaIsTransparency) {
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int straightAlphaValue = material.GetInt(STRAIGHT_ALPHA_PARAM_ID);
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int straightAlphaValue = material.GetInt(STRAIGHT_ALPHA_PARAM_ID);
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@ -1038,10 +1038,6 @@ namespace Spine.Unity.Editor {
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continue;
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continue;
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}
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}
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// Note: 'sRGBTexture = false' below might seem counter-intuitive, but prevents mipmaps from being
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// generated incorrectly (causing white borders due to undesired custom weighting) for PMA textures
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// when mipmaps are enabled later.
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texImporter.sRGBTexture = false;
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texImporter.textureCompression = TextureImporterCompression.Uncompressed;
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texImporter.textureCompression = TextureImporterCompression.Uncompressed;
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texImporter.alphaSource = TextureImporterAlphaSource.FromInput;
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texImporter.alphaSource = TextureImporterAlphaSource.FromInput;
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texImporter.mipmapEnabled = false;
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texImporter.mipmapEnabled = false;
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