From 80763b60d80cde1964966340f2d6c484ad1bb507 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Sun, 31 Aug 2014 17:17:59 +0200 Subject: [PATCH] Fixed setting blend func extra time. --- spine-cocos2dx/3/src/spine/SkeletonRenderer.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/spine-cocos2dx/3/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/3/src/spine/SkeletonRenderer.cpp index 1691040b5..370e84b3f 100644 --- a/spine-cocos2dx/3/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/3/src/spine/SkeletonRenderer.cpp @@ -141,7 +141,6 @@ void SkeletonRenderer::draw (Renderer* renderer, const Mat4& transform, uint32_t void SkeletonRenderer::drawSkeleton (const Mat4 &transform, uint32_t transformFlags) { getGLProgramState()->apply(transform); - GL::blendFunc(_blendFunc.src, _blendFunc.dst); Color3B nodeColor = getColor(); _skeleton->r = nodeColor.r / (float)255;