mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-05 23:05:01 +08:00
[unity] Material cache for BlendModeMaterials
This commit is contained in:
parent
6fee0e3622
commit
8112f9c55d
@ -52,67 +52,77 @@ namespace Spine.Unity {
|
||||
public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
|
||||
if (skeletonData == null) throw new ArgumentNullException("skeletonData");
|
||||
|
||||
var atlasPageMaterialCache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
|
||||
var attachmentBuffer = new List<Attachment>();
|
||||
var slotsItems = skeletonData.Slots.Items;
|
||||
for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
|
||||
var slot = slotsItems[i];
|
||||
if (slot.blendMode == BlendMode.Normal) continue;
|
||||
if (!includeAdditiveSlots && slot.blendMode == BlendMode.Additive) continue;
|
||||
using (var materialCache = new AtlasMaterialCache()) {
|
||||
var attachmentBuffer = new List<Attachment>();
|
||||
var slotsItems = skeletonData.Slots.Items;
|
||||
for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
|
||||
var slot = slotsItems[i];
|
||||
if (slot.blendMode == BlendMode.Normal) continue;
|
||||
if (!includeAdditiveSlots && slot.blendMode == BlendMode.Additive) continue;
|
||||
|
||||
attachmentBuffer.Clear();
|
||||
foreach (var skin in skeletonData.Skins)
|
||||
skin.FindAttachmentsForSlot(i, attachmentBuffer);
|
||||
attachmentBuffer.Clear();
|
||||
foreach (var skin in skeletonData.Skins)
|
||||
skin.FindAttachmentsForSlot(i, attachmentBuffer);
|
||||
|
||||
Material templateMaterial = null;
|
||||
switch (slot.blendMode) {
|
||||
case BlendMode.Multiply:
|
||||
templateMaterial = multiplyTemplate;
|
||||
break;
|
||||
case BlendMode.Screen:
|
||||
templateMaterial = screenTemplate;
|
||||
break;
|
||||
case BlendMode.Additive:
|
||||
templateMaterial = additiveTemplate;
|
||||
break;
|
||||
}
|
||||
if (templateMaterial == null) continue;
|
||||
Material templateMaterial = null;
|
||||
switch (slot.blendMode) {
|
||||
case BlendMode.Multiply:
|
||||
templateMaterial = multiplyTemplate;
|
||||
break;
|
||||
case BlendMode.Screen:
|
||||
templateMaterial = screenTemplate;
|
||||
break;
|
||||
case BlendMode.Additive:
|
||||
templateMaterial = additiveTemplate;
|
||||
break;
|
||||
}
|
||||
if (templateMaterial == null) continue;
|
||||
|
||||
foreach (var attachment in attachmentBuffer) {
|
||||
var renderableAttachment = attachment as IHasRendererObject;
|
||||
if (renderableAttachment != null) {
|
||||
renderableAttachment.RendererObject = AtlasRegionCloneWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial, atlasPageMaterialCache);
|
||||
foreach (var attachment in attachmentBuffer) {
|
||||
var renderableAttachment = attachment as IHasRendererObject;
|
||||
if (renderableAttachment != null) {
|
||||
renderableAttachment.RendererObject = materialCache.CloneAtlasRegionWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
//atlasPageMaterialCache.Clear();
|
||||
//attachmentBuffer.Clear();
|
||||
}
|
||||
|
||||
static AtlasRegion AtlasRegionCloneWithMaterial (AtlasRegion originalRegion, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
|
||||
var newRegion = originalRegion.Clone();
|
||||
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate, cache);
|
||||
return newRegion;
|
||||
}
|
||||
class AtlasMaterialCache : IDisposable {
|
||||
readonly Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
|
||||
|
||||
static AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
|
||||
if (originalPage == null) throw new ArgumentNullException("originalPage");
|
||||
|
||||
AtlasPage newPage = null;
|
||||
var key = new KeyValuePair<AtlasPage, Material>(originalPage, materialTemplate);
|
||||
cache.TryGetValue(key, out newPage);
|
||||
|
||||
if (newPage == null) {
|
||||
newPage = originalPage.Clone();
|
||||
var originalMaterial = originalPage.rendererObject as Material;
|
||||
newPage.rendererObject = new Material(materialTemplate) {
|
||||
name = originalMaterial.name + " " + materialTemplate.name,
|
||||
mainTexture = originalMaterial.mainTexture
|
||||
};
|
||||
cache.Add(key, newPage);
|
||||
/// <summary>Creates a clone of an AtlasRegion that uses different Material settings, while retaining the original texture.</summary>
|
||||
public AtlasRegion CloneAtlasRegionWithMaterial (AtlasRegion originalRegion, Material materialTemplate) {
|
||||
var newRegion = originalRegion.Clone();
|
||||
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate);
|
||||
return newRegion;
|
||||
}
|
||||
|
||||
return newPage;
|
||||
AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate) {
|
||||
if (originalPage == null) throw new ArgumentNullException("originalPage");
|
||||
|
||||
AtlasPage newPage = null;
|
||||
var key = new KeyValuePair<AtlasPage, Material>(originalPage, materialTemplate);
|
||||
cache.TryGetValue(key, out newPage);
|
||||
|
||||
if (newPage == null) {
|
||||
newPage = originalPage.Clone();
|
||||
var originalMaterial = originalPage.rendererObject as Material;
|
||||
newPage.rendererObject = new Material(materialTemplate) {
|
||||
name = originalMaterial.name + " " + materialTemplate.name,
|
||||
mainTexture = originalMaterial.mainTexture
|
||||
};
|
||||
cache.Add(key, newPage);
|
||||
}
|
||||
|
||||
return newPage;
|
||||
}
|
||||
|
||||
public void Dispose () {
|
||||
cache.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user