mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[unity] Material cache for BlendModeMaterials
This commit is contained in:
parent
6fee0e3622
commit
8112f9c55d
@ -52,7 +52,7 @@ namespace Spine.Unity {
|
|||||||
public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
|
public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
|
||||||
if (skeletonData == null) throw new ArgumentNullException("skeletonData");
|
if (skeletonData == null) throw new ArgumentNullException("skeletonData");
|
||||||
|
|
||||||
var atlasPageMaterialCache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
|
using (var materialCache = new AtlasMaterialCache()) {
|
||||||
var attachmentBuffer = new List<Attachment>();
|
var attachmentBuffer = new List<Attachment>();
|
||||||
var slotsItems = skeletonData.Slots.Items;
|
var slotsItems = skeletonData.Slots.Items;
|
||||||
for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
|
for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
|
||||||
@ -81,21 +81,26 @@ namespace Spine.Unity {
|
|||||||
foreach (var attachment in attachmentBuffer) {
|
foreach (var attachment in attachmentBuffer) {
|
||||||
var renderableAttachment = attachment as IHasRendererObject;
|
var renderableAttachment = attachment as IHasRendererObject;
|
||||||
if (renderableAttachment != null) {
|
if (renderableAttachment != null) {
|
||||||
renderableAttachment.RendererObject = AtlasRegionCloneWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial, atlasPageMaterialCache);
|
renderableAttachment.RendererObject = materialCache.CloneAtlasRegionWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//atlasPageMaterialCache.Clear();
|
|
||||||
|
}
|
||||||
//attachmentBuffer.Clear();
|
//attachmentBuffer.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
static AtlasRegion AtlasRegionCloneWithMaterial (AtlasRegion originalRegion, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
|
class AtlasMaterialCache : IDisposable {
|
||||||
|
readonly Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
|
||||||
|
|
||||||
|
/// <summary>Creates a clone of an AtlasRegion that uses different Material settings, while retaining the original texture.</summary>
|
||||||
|
public AtlasRegion CloneAtlasRegionWithMaterial (AtlasRegion originalRegion, Material materialTemplate) {
|
||||||
var newRegion = originalRegion.Clone();
|
var newRegion = originalRegion.Clone();
|
||||||
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate, cache);
|
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate);
|
||||||
return newRegion;
|
return newRegion;
|
||||||
}
|
}
|
||||||
|
|
||||||
static AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
|
AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate) {
|
||||||
if (originalPage == null) throw new ArgumentNullException("originalPage");
|
if (originalPage == null) throw new ArgumentNullException("originalPage");
|
||||||
|
|
||||||
AtlasPage newPage = null;
|
AtlasPage newPage = null;
|
||||||
@ -115,6 +120,11 @@ namespace Spine.Unity {
|
|||||||
return newPage;
|
return newPage;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Dispose () {
|
||||||
|
cache.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user