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[unity] Material cache for BlendModeMaterials
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@ -52,67 +52,77 @@ namespace Spine.Unity {
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public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
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public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
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if (skeletonData == null) throw new ArgumentNullException("skeletonData");
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if (skeletonData == null) throw new ArgumentNullException("skeletonData");
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var atlasPageMaterialCache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
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using (var materialCache = new AtlasMaterialCache()) {
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var attachmentBuffer = new List<Attachment>();
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var attachmentBuffer = new List<Attachment>();
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var slotsItems = skeletonData.Slots.Items;
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var slotsItems = skeletonData.Slots.Items;
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for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
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for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
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var slot = slotsItems[i];
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var slot = slotsItems[i];
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if (slot.blendMode == BlendMode.Normal) continue;
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if (slot.blendMode == BlendMode.Normal) continue;
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if (!includeAdditiveSlots && slot.blendMode == BlendMode.Additive) continue;
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if (!includeAdditiveSlots && slot.blendMode == BlendMode.Additive) continue;
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attachmentBuffer.Clear();
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attachmentBuffer.Clear();
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foreach (var skin in skeletonData.Skins)
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foreach (var skin in skeletonData.Skins)
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skin.FindAttachmentsForSlot(i, attachmentBuffer);
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skin.FindAttachmentsForSlot(i, attachmentBuffer);
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Material templateMaterial = null;
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Material templateMaterial = null;
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switch (slot.blendMode) {
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switch (slot.blendMode) {
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case BlendMode.Multiply:
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case BlendMode.Multiply:
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templateMaterial = multiplyTemplate;
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templateMaterial = multiplyTemplate;
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break;
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break;
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case BlendMode.Screen:
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case BlendMode.Screen:
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templateMaterial = screenTemplate;
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templateMaterial = screenTemplate;
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break;
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break;
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case BlendMode.Additive:
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case BlendMode.Additive:
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templateMaterial = additiveTemplate;
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templateMaterial = additiveTemplate;
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break;
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break;
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}
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}
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if (templateMaterial == null) continue;
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if (templateMaterial == null) continue;
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foreach (var attachment in attachmentBuffer) {
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foreach (var attachment in attachmentBuffer) {
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var renderableAttachment = attachment as IHasRendererObject;
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var renderableAttachment = attachment as IHasRendererObject;
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if (renderableAttachment != null) {
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if (renderableAttachment != null) {
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renderableAttachment.RendererObject = AtlasRegionCloneWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial, atlasPageMaterialCache);
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renderableAttachment.RendererObject = materialCache.CloneAtlasRegionWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial);
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}
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}
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}
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}
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}
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}
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}
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//atlasPageMaterialCache.Clear();
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//attachmentBuffer.Clear();
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//attachmentBuffer.Clear();
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}
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}
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static AtlasRegion AtlasRegionCloneWithMaterial (AtlasRegion originalRegion, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
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class AtlasMaterialCache : IDisposable {
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var newRegion = originalRegion.Clone();
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readonly Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
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newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate, cache);
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return newRegion;
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}
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static AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
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/// <summary>Creates a clone of an AtlasRegion that uses different Material settings, while retaining the original texture.</summary>
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if (originalPage == null) throw new ArgumentNullException("originalPage");
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public AtlasRegion CloneAtlasRegionWithMaterial (AtlasRegion originalRegion, Material materialTemplate) {
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var newRegion = originalRegion.Clone();
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AtlasPage newPage = null;
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newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate);
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var key = new KeyValuePair<AtlasPage, Material>(originalPage, materialTemplate);
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return newRegion;
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cache.TryGetValue(key, out newPage);
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if (newPage == null) {
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newPage = originalPage.Clone();
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var originalMaterial = originalPage.rendererObject as Material;
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newPage.rendererObject = new Material(materialTemplate) {
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name = originalMaterial.name + " " + materialTemplate.name,
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mainTexture = originalMaterial.mainTexture
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};
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cache.Add(key, newPage);
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}
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}
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return newPage;
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AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate) {
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if (originalPage == null) throw new ArgumentNullException("originalPage");
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AtlasPage newPage = null;
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var key = new KeyValuePair<AtlasPage, Material>(originalPage, materialTemplate);
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cache.TryGetValue(key, out newPage);
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if (newPage == null) {
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newPage = originalPage.Clone();
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var originalMaterial = originalPage.rendererObject as Material;
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newPage.rendererObject = new Material(materialTemplate) {
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name = originalMaterial.name + " " + materialTemplate.name,
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mainTexture = originalMaterial.mainTexture
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};
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cache.Add(key, newPage);
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}
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return newPage;
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}
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public void Dispose () {
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cache.Clear();
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}
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}
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}
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}
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}
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