[unity] Material cache for BlendModeMaterials

This commit is contained in:
pharan 2018-10-08 04:50:53 +08:00
parent 6fee0e3622
commit 8112f9c55d

View File

@ -52,7 +52,7 @@ namespace Spine.Unity {
public static void ApplyMaterials (SkeletonData skeletonData, Material multiplyTemplate, Material screenTemplate, Material additiveTemplate, bool includeAdditiveSlots) {
if (skeletonData == null) throw new ArgumentNullException("skeletonData");
var atlasPageMaterialCache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
using (var materialCache = new AtlasMaterialCache()) {
var attachmentBuffer = new List<Attachment>();
var slotsItems = skeletonData.Slots.Items;
for (int i = 0, slotCount = skeletonData.Slots.Count; i < slotCount; i++) {
@ -81,21 +81,26 @@ namespace Spine.Unity {
foreach (var attachment in attachmentBuffer) {
var renderableAttachment = attachment as IHasRendererObject;
if (renderableAttachment != null) {
renderableAttachment.RendererObject = AtlasRegionCloneWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial, atlasPageMaterialCache);
renderableAttachment.RendererObject = materialCache.CloneAtlasRegionWithMaterial((AtlasRegion)renderableAttachment.RendererObject, templateMaterial);
}
}
}
//atlasPageMaterialCache.Clear();
}
//attachmentBuffer.Clear();
}
static AtlasRegion AtlasRegionCloneWithMaterial (AtlasRegion originalRegion, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
class AtlasMaterialCache : IDisposable {
readonly Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache = new Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage>();
/// <summary>Creates a clone of an AtlasRegion that uses different Material settings, while retaining the original texture.</summary>
public AtlasRegion CloneAtlasRegionWithMaterial (AtlasRegion originalRegion, Material materialTemplate) {
var newRegion = originalRegion.Clone();
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate, cache);
newRegion.page = GetAtlasPageWithMaterial(originalRegion.page, materialTemplate);
return newRegion;
}
static AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate, Dictionary<KeyValuePair<AtlasPage, Material>, AtlasPage> cache) {
AtlasPage GetAtlasPageWithMaterial (AtlasPage originalPage, Material materialTemplate) {
if (originalPage == null) throw new ArgumentNullException("originalPage");
AtlasPage newPage = null;
@ -115,6 +120,11 @@ namespace Spine.Unity {
return newPage;
}
public void Dispose () {
cache.Clear();
}
}
}
}