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Incorrect comment. Copy-paste stupidity.
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@ -93,7 +93,6 @@ public class SkeletonGraphicInspector : Editor {
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#endregion
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#region Menus
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// Add a menu item called "Double Mass" to a Rigidbody's context menu.
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[MenuItem ("CONTEXT/SkeletonGraphic/Match RectTransform with Mesh Bounds")]
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static void MatchRectTransformWithBounds (MenuCommand command) {
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var skeletonGraphic = (SkeletonGraphic)command.context;
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@ -207,4 +206,4 @@ public class SkeletonGraphicInspector : Editor {
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}
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#endregion
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#endif
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}
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}
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