[libgdx] Apply left over time additively to track time of delayed TrackEntry. See #1504.

This commit is contained in:
badlogic 2019-09-26 11:30:38 +02:00
parent 5cb9afd2fa
commit 826771c2b6

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@ -37,7 +37,6 @@ import com.badlogic.gdx.utils.IntArray;
import com.badlogic.gdx.utils.IntSet;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.utils.Pool.Poolable;
import com.esotericsoftware.spine.Animation.AttachmentTimeline;
import com.esotericsoftware.spine.Animation.DrawOrderTimeline;
import com.esotericsoftware.spine.Animation.EventTimeline;
@ -133,7 +132,7 @@ public class AnimationState {
float nextTime = current.trackLast - next.delay;
if (nextTime >= 0) {
next.delay = 0;
next.trackTime = current.timeScale == 0 ? 0 : (nextTime / current.timeScale + delta) * next.timeScale;
next.trackTime += current.timeScale == 0 ? 0 : (nextTime / current.timeScale + delta) * next.timeScale;
current.trackTime += currentDelta;
setCurrent(i, next, true);
while (next.mixingFrom != null) {