diff --git a/spine-csharp/src/EventData.cs b/spine-csharp/src/EventData.cs
index 522cfe8a6..23e38b4de 100644
--- a/spine-csharp/src/EventData.cs
+++ b/spine-csharp/src/EventData.cs
@@ -39,7 +39,8 @@ namespace Spine {
public string Name { get { return name; } }
public int Int { get; set; }
public float Float { get; set; }
- public string String { get; set; }
+ public string @String { get; set; }
+ public string AudioPath { get; set; }
public EventData (string name) {
if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
diff --git a/spine-csharp/src/SkeletonBinary.cs b/spine-csharp/src/SkeletonBinary.cs
index bbb17efdc..5402df094 100644
--- a/spine-csharp/src/SkeletonBinary.cs
+++ b/spine-csharp/src/SkeletonBinary.cs
@@ -151,8 +151,12 @@ namespace Spine {
if (nonessential) {
skeletonData.fps = ReadFloat(input);
+
skeletonData.imagesPath = ReadString(input);
- if (skeletonData.imagesPath.Length == 0) skeletonData.imagesPath = null;
+ if (string.IsNullOrEmpty(skeletonData.imagesPath)) skeletonData.imagesPath = null;
+
+ skeletonData.audioPath = ReadString(input);
+ if (string.IsNullOrEmpty(skeletonData.audioPath)) skeletonData.audioPath = null;
}
// Bones.
@@ -280,6 +284,7 @@ namespace Spine {
data.Int = ReadVarint(input, false);
data.Float = ReadFloat(input);
data.String = ReadString(input);
+ data.AudioPath = ReadString(input);
skeletonData.events.Add(data);
}
diff --git a/spine-csharp/src/SkeletonData.cs b/spine-csharp/src/SkeletonData.cs
index f9b451640..5a6bf2ecf 100644
--- a/spine-csharp/src/SkeletonData.cs
+++ b/spine-csharp/src/SkeletonData.cs
@@ -49,7 +49,7 @@ namespace Spine {
// Nonessential.
internal float fps;
- internal string imagesPath;
+ internal string imagesPath, audioPath;
public string Name { get { return name; } set { name = value; } }
@@ -79,7 +79,12 @@ namespace Spine {
/// The Spine version used to export this data, or null.
public string Version { get { return version; } set { version = value; } }
public string Hash { get { return hash; } set { hash = value; } }
+
+ /// The path to the images directory as defined in Spine. Available only when nonessential data was exported. May be null
public string ImagesPath { get { return imagesPath; } set { imagesPath = value; } }
+
+ /// The path to the audio directory defined in Spine. Available only when nonessential data was exported. May be null.
+ public string AudioPath { get { return audioPath; } set { audioPath = value; } }
///
/// The dopesheet FPS in Spine. Available only when nonessential data was exported.
diff --git a/spine-csharp/src/SkeletonJson.cs b/spine-csharp/src/SkeletonJson.cs
index 848adb4a5..871c6cd2e 100644
--- a/spine-csharp/src/SkeletonJson.cs
+++ b/spine-csharp/src/SkeletonJson.cs
@@ -104,6 +104,7 @@ namespace Spine {
skeletonData.height = GetFloat(skeletonMap, "height", 0);
skeletonData.fps = GetFloat(skeletonMap, "fps", 0);
skeletonData.imagesPath = GetString(skeletonMap, "images", null);
+ skeletonData.audioPath = GetString(skeletonMap, "audio", null);
}
// Bones.
@@ -293,6 +294,7 @@ namespace Spine {
data.Int = GetInt(entryMap, "int", 0);
data.Float = GetFloat(entryMap, "float", 0);
data.String = GetString(entryMap, "string", string.Empty);
+ data.AudioPath = GetString(entryMap, "audio", string.Empty);
skeletonData.events.Add(data);
}
}