mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
parent
d7c4195bc7
commit
859dd76f78
@ -139,7 +139,9 @@ public class AnimationState {
|
||||
if (from == null) return true;
|
||||
|
||||
boolean finished = updateMixingFrom(from, delta, animationCount + 1);
|
||||
if (entry.mixTime >= entry.mixDuration && entry.mixTime > 0) {
|
||||
|
||||
// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
|
||||
if (entry.mixTime > 0 && (entry.mixTime >= entry.mixDuration || entry.timeScale == 0)) {
|
||||
if (animationCount > 6 && from.mixingFrom == null) { // Limit the mixing from linked list.
|
||||
entry.mixingFrom = null;
|
||||
queue.end(from);
|
||||
@ -856,6 +858,8 @@ public class AnimationState {
|
||||
/** Multiplier for the delta time when the animation state is updated, causing time for this animation to pass slower or
|
||||
* faster. Defaults to 1.
|
||||
* <p>
|
||||
* If <code>timeScale</code> is 0, any {@link #getMixDuration()} will be ignored.
|
||||
* <p>
|
||||
* See AnimationState {@link AnimationState#getTimeScale()} for affecting all animations. */
|
||||
public float getTimeScale () {
|
||||
return timeScale;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user