diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SkeletonClipping.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SkeletonClipping.java index 34616eb43..f8e9beccc 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SkeletonClipping.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/SkeletonClipping.java @@ -248,7 +248,7 @@ public class SkeletonClipping { } // v1 inside, v2 outside float c0 = inputY2 - inputY, c2 = inputX2 - inputX; - float s = (c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY)); + float s = c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY); if (Math.abs(s) > 0.000001f) { float ua = (c2 * (edgeY - inputY) - c0 * (edgeX - inputX)) / s; output.add(edgeX + (edgeX2 - edgeX) * ua); @@ -259,7 +259,7 @@ public class SkeletonClipping { } } else if (side2) { // v1 outside, v2 inside float c0 = inputY2 - inputY, c2 = inputX2 - inputX; - float s = (c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY)); + float s = c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY); if (Math.abs(s) > 0.000001f) { float ua = (c2 * (edgeY - inputY) - c0 * (edgeX - inputX)) / s; output.add(edgeX + (edgeX2 - edgeX) * ua);