diff --git a/CHANGELOG.md b/CHANGELOG.md index a453aecc0..c0b1cdf57 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,6 +15,7 @@ * `spVertexAttachment->deformAttachment` was renamed to `spVertexAttachment->timelineAttachment`. * `spSkeleton_update()` has been removed. * `spSkeleton->time` has been removed. + * `spVertexEffect` has been removed. ### SFML * Updated example to use SFML 2.5.1. @@ -35,6 +36,7 @@ * `VertexAttachment::getDeformAttachment()` was renamed to `VertexAttachment::getTimelineAttachment()`. * `Skeleton::update()` has been removed. * `Skeleton::getTime()` has been removed. + * `VertexEffect` has been removed. ### Cocos2d-x @@ -104,6 +106,7 @@ * `VertexAttachment#setDeformAttachment()` and `VertexAttachment#getDeformAttachment()` have been replaced with `VertexAttachment#setTimelineAttachment()` and `VertexAttachment#getTimelineAttachment()`. * `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The caller must ensure that the attachment's region is not `null`. * `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument. + * `VertexEffect` has been removed. ### libGDX @@ -123,6 +126,7 @@ * `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The caller must ensure that the attachment's region is not `null`. * `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument. * Removed `PlayerEditor`. + * `VertexEffect` has been removed. ### WebGL backend * `PolygonBatcher.start()` now disables culling and restores the previous state on `PolygonBatcher.end()`.