diff --git a/spine-godot/setup.bat b/spine-godot/setup.bat index c7ef49abd..30e4eb44a 100644 --- a/spine-godot/setup.bat +++ b/spine-godot/setup.bat @@ -4,4 +4,4 @@ git clone --depth 1 https://github.com/godotengine/godot.git -b 3.4.4-stable xcopy /E /I .idea godot\.idea copy custom.py godot xcopy /E /I ..\spine-cpp\spine-cpp spine_godot\spine-cpp -cd godot & git apply ../livepp.patch scons target=debug custom_modules=..\spine_godot vsproj=yes --jobs=16 & cd .. +cd godot & git apply ../livepp.patch & scons target=debug custom_modules=..\spine_godot vsproj=yes --jobs=16 & cd .. diff --git a/spine-godot/spine_godot/SCsub b/spine-godot/spine_godot/SCsub index 985c88db2..588df69bc 100644 --- a/spine-godot/spine_godot/SCsub +++ b/spine-godot/spine_godot/SCsub @@ -1,6 +1,8 @@ Import('env') env_spine_runtime = env.Clone() +# Need to add the include path to env so the vsproj generator consumes it. env.Append(CPPPATH=["#../spine_godot/spine-cpp/include"]) +env_spine_runtime.Append(CPPPATH=["#../spine_godot/spine-cpp/include"]) env_spine_runtime.add_source_files(env.modules_sources, "spine-cpp/src/spine/*.cpp") env_spine_runtime.add_source_files(env.modules_sources, "*.cpp")