Fixed bug in lua AnimationStateData.

This commit is contained in:
Matt 2014-02-28 19:33:45 +01:00
parent a28ddaf5d9
commit 8788d29a4e

View File

@ -48,7 +48,7 @@ function AnimationStateData.new (skeletonData)
local first = self.animationToMixTime[fromName] local first = self.animationToMixTime[fromName]
if not first then return self.defaultMix end if not first then return self.defaultMix end
local duration = first[toName] local duration = first[toName]
if not duration then return defaultMix end if not duration then return self.defaultMix end
return duration return duration
end end